Game Politics: Congress, Talk to Rockstar, Take-Two
-who conceived the Hot Coffee idea?
-who created the animations?
-who eventually decided to nix it from the final version?
-why it wasn't removed from the disc entirely?
-did insiders realize the active and highly-skilled GTA mod community would find the sex animations?
-why did Rockstar and Take-Two lie about Hot Coffee when it was revealed?
-why did they try to blame the mess on their biggest fans, the GTA mod community?
McCauley notes that many game-related bills currently being written, debated, or passed have had the momentum to continue only because of the lingering Hot Coffee uproar. "In California, for example, Leland Yee's video game bill was, by his own admission, dead in the water in June of 2005," he writes. "Hot Coffee burst onto the scene in July. By October, Yee's bill had been passed and signed into law. It now awaits a ruling from a federal judge on its constitutionality." Noted designer Warren Spector had some critical words for Rockstar last year, McCauley notes, despite his admiration and respect for the ambitious game designs the company has pioneered. The driving point of the Game Politics editorial seems to be that, as would be the case with a particularly controversial book or movie, the issues regarding controversial games should be limited to those particular games rather than forcing the industry as a whole to defend itself in broad strokes.
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It's so good to see the polititians tackling a really important issue like this. Stay the course I say, brave warriors, do not be distracted by a spiraling national debt or the looming energy crisis!