Late Night Consoling
I also picked up Oblivion, but like I suspected it's too dangerous for me to get sucked into something that big right now. I played for a few hours the other day and I know it's awesome, but it's going to have to be put on hold until after E3 or something, with the exception of maybe a couple hours on weekends. Diving fully into this just wouldn't be a good idea.
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UPDATE: Microsoft Press Conference in Japan
[xbox360]Microsoft has just held a press conference in Japan detailing its future plans for the Xbox 360. This is the meeting mentioned last week in regards to a "relaunch" of the console in Japan. Rumors as to what would be announced at the conference included an exclusive Tales title from Namco Bandai and a new game in the Chrono Trigger line from Square Enix. The reality was slightly more...realistic, but some interesting things were revealed. Here are the notable announcements so far:
- Xbox Marketplace has seen relatively good success in Japan, with 52,000 content downloads from the service so far. SNK, Konami, Namco Bandai, D3 Publisher, Hudson, and Yuke's Media Creations will be supporting Xbox Live Arcade in some form. Namco Bandai comfirned that Pac-Man and Galaga will be made available.
- Namco Bandai announced a new Gundam game for the system featuring online play, as well as a new Culdcept title called Culdcept Saga. The company also showed a trailer of Zegapain, an anime-based game that has already been announced.
- Square Enix will be supporting Xbox 360 with an arcade-style space shooter developed by Game Arts. The game's working title is Project Sylph, and will apparently feature some kind of involved storyline.
- Mistwalker's Xbox 360 RPG Lost Odyssey has been delayed until 2007. The company's other high-profile RPG, Blue Dragon, is on track to wrap up at the end of 2006.
- Star Ocean developer Tri-Ace is currently working on an RPG with strong real-time gameplay elements. Like Mistwalker's efforts, it is being created in collaboration with Microsoft Game Studios.
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PS3 Price Point Publicized?
[ps3]Sony Computer Entertainment Europe vice president and SCE France president George Fornay revealed a likely price range for Sony's PlayStation 3 in a radio interview on French station Europe 1. His slightly oddly worded expectation is that the machine will sell for around 500 Euro, in the range of 499 to 599 Euro." Until now, the only remotely useful knowledge gamers have received about the system's retail price has been hinting from Sony Computer Entertainment president Ken Kutaragi that the system will be expensive.
The quoted figures are roughly equivalent to a USD range of $613-$736, based on current exchange rates. However, consoles rarely if ever follow real world exchange rates between the United States and Europe; rather, they tend to use the simpler rate of 1 Euro = US$1. If these numbers are indeed accurate, that would put a premium of $114-$137 (93 Euro - 112 Euro) on the European version of the machine.
Fornay reiterated that the system is being delayed because of Blu-ray finalization (though SCE Worldwide Studios Phil Harrison recently revealed that the PlayStation Network Platform online service won't be ready until September, so there are likely multiple factors at work). He also justified the system's higher than usual price by pointing out that it is quite a bargain for a system including Blu-ray functionality, a hard drive, and high definition capability.
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Lucent Sues Microsoft
[xbox360]Lucent Technologies, a firm holding a 1993 patent on certain MPEG-2 encoding and decoding technology, has sued Microsoft for patent infringement. The firm claims its patented methods are being used in the Xbox 360's built in DVD decoding. This is the second lawsuit hinging on this matter in which Microsoft has been involved. Lucent sued PC manufacturers Dell and Gateway in 2003 for use of technology from patents including the one in the current suit. As part of its indemnity agreement to assist manufacturers using Windows products, Microsoft countersued Lucent to obtain a noninfringement ruling. Microsoft was able to win because of, oddly enough, a typo in the patent. Lucent has since had the error resolved with the U.S. Patent and Trademarkt Office, and submitted a request to Microsoft to cease distribution of Xbox 360. Unsurprisingly, Microsoft did not comply, leading to Lucent's legal action. Lucent is currently seeking a trial by jury.
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Rayman Returns
[ps2] [ps3] [xbox360] [nintendo] [ds] [psp] [gba]Ubisoft today announced that a fourth iteration of the classic Rayman platforming series is in the works. The game is being developed at Ubisoft's Montpellier studio under the direction of series creator Michael Ancel, also known as the creator of Beyond Good & Evil (PS2, Xbox, GCN, PC) and designer of Peter Jackson's King Kong: The Official Game of the Movie (PS2, Xbox, GCN, X360, DS, PSP, PC). Ancel returns to the series after an absence during the development of Rayman 3 (PS2, Xbox, GCN, PC). Little information was revealed in Ubisoft's press release, other than that the game will be coming this holiday season for "current and next-generation consoles."
The game lends some credence to an allegedly leaked Ubisoft release list that circulated a few weeks ago, which was officially discredited by Ubisoft. One of the games it listed was Rayman 4, listed as coming to PS2, PS3, Xbox 360, Revolution, and "handheld."
Today's announcement probably finally lays to rest rumors that Michel Ancel would be returning to his critically acclaimed but poor-selling Beyond Good & Evil. The designer has stated that he had plans for a trilogy in the works, and would work on the remaining games if given the opportunity.
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Dead Rising to Rise Later in Europe
[xbox360]Capcom's Dead Rising has been delayed until September in Europe. Some sites have reported this as pertaining to the North American market, but the game's release period in North America remains this summer--at least, as of the last time it was delayed.
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Mario Moved Again
[ds]Yesterday I briefly noted that the release date for New Super Mario Bros. (DS) had been moved back a week from May 15 to May 21. Well, that same day, Nintendo once again changed the date on its official site back to May 15. The game has seen a constantly shifting release date, with the game originally set to ship right in the middle of E3, on May 9. Many have speculated that the frequent adjustments have been to keep the game lined up with the release of DS Lite, which has been projected to launch in May.
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Misc. Q&As/Features
The Escapist has an interesting look at Retro Studios and the development of its acclaimed Metroid Prime (GCN). A lot of ground is covered, if not particularly in depth, including Shigeru Miyamoto's demand that the game be first person instead of third person, the convoluted politics behind the studio's evolution, how it became a successful Nintendo developer instead of imploding, and why Retro is a much nicer place to work than it used to be. (The article also refers to what I call "Metroidvania," as "Castleroids." That word is...disturbing to me.)
Misc. Media/Previews
Xbox/X360
We've got a preview/interview on Q? and Phantagram's Ninety-Nine Nights (X360). GameSpy checks out the Xbox version of Funcom's Dreamfall: The Longest Journey (Xbox, PC).
Movies: Battlefield 2: Modern Combat (X360, also PS2, Xbox).
GameCube
IGN previews Vivarium's Yoot Saito's Odama (GCN) (so does Game Informer).
Portable
IGN has early details on the DS version of Namco Bandai's Brave Story (DS, also PS2, PSP) and Cyber Front's Ultimate Block Party 2 (PSP). GameSpy previews Namco and Monolith's Xenosaga I & II (DS) and Grasshopper's Contact (DS).
Console Game Of The Evening [Submit Yours!]
Star Raiders for the Atari 2600. "Game that used all of the buttons on the 2600 "phone" controller. Hyperspace, damage modelling, 3D radar system, map charts, and owning enemies with photon torpedos...what's not to like??" (submitted by ButterTaco)
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people werent expecting next gen graphics from nintendo, they were expecting revolutionary gameplay, and in that fact they delivered. with the ps3 people were expecting next gen graphics, and in that sense they delivered as well. its just next gen graphics and added features (blu ray, hd, etc.) are more expensive.
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Maybe, but gamers in their late 20's and early 30's are the ones with that type of disposable income to throw around for game machines, high def televisions, games, accessories, etc.
Don't get me wrong, this is something that everybody from age 13 - 23 is going to want for Christmas. But I think Sony would be making a mistake to specifically target a $700 high-def game machine to the Mountain Dew crowd that is either living off of their parents or earning $14K a year.
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I'm kinda tight with my disposable income, so I can't really say. It will have to take a mighty impressive game lineup for me to fork over that cash. But guys in their 20's and 30's can find that kind of money for their toys.
I also think the PS3 is enough for Blu Ray to stick around for a while. There might even be room in this world for both formats if we start seeing dual-format players within the next 18 months.
I definitely see what you guys are saying about the target audience for this sucker. Should Sony focus on the people who have grown up with the Playstation brand, or should they focus on cultivating younger players? I don't know. I personally think they should focus on brand recognition and the demographic with more money, and I suspect the younger audience will follow. And that's how I can justify a $600+ price tag. They could go the other direction and release at $450 and target specifically at the X340 crowd (which I think is quite possible, too).
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