Sunday Evening New Releases and ShackReviews
This Week's New Releases
PS2
Let's Ride: Silver Buckle Stables (THQ | Tue. | PS2)
Tales of Legendia (Namco | Tue. | PS2)
GameCube
Chibi-Robo (Skip, Ltd. | Mon. | GCN)
Portable
Drill Dozer (Game Freak | Mon. | GBA)
Finding Nemo: Escape to the Big Blue (THQ | Mon. | DS)
The Rub Rabbits! (Sonic Team | Tue. | DS)
Street Fighter Alpha 3 MAX (Capcom | Tue. | PSP)
PC
Midway Arcade Treaures: Deluxe Edition (Midway | Mon. | PC)
Additional Database Entries
- Wildlife Tycoon: Venture Africa (Pocketwatch Games, 2005, PC)
Featured ShackReviews:
- Masem takes a break, but SixDemonBag sticks around with a look at Criterion's Burnout Revenge (Xbox).
- Artartful quite enjoys Monolith's F.E.A.R. (PC).
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I'm not taking a break, I'm trying to get through the gazillion hours of cutscenes on disk 2 of Xenogears!!!
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I keep starting that, and while I love story based games, I guess I'm one that I don't want to spend a lot of time reading on a screen when, if possible, voice work and non-interact cut scenes can be used to carry the story.
Effectively the same problem I have with Xenogears right now - right before I last put it down (for Super Bowl watching, natch), I think of the last hour, I only 'played' about 5 minutes, but I had to keep hitting the 'forward' button to keep the cut scenes moving. There's probably just as much story in newer games , but usually the cutscenes are automated *and* and be skipped.
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Xenogears isn't even a game, it's like a retelling of the Bible. I mean, I know that sounds stupid as hell, and forgive me, but I was just so taken back by the amount of information and cutscenes that had to be absorbed in that game. It took me almost a full semester to play through it once. Though kick ass game though.
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