Late Night Consoling

26
I picked up an Art Tatum CD that I've been listening to all week, and while as a pianist I've always appreciated Tatum as a ludicrously technically accomplished musician, I don't think I realized quite how ahead of his time he was. His sense of improvisation from a harmonic point of view is just awesome; it really seems to have laid the groundwork for guys like Bill Evans. It's amazing that he was doing it within the first few decades of the twentieth century.
  • PS3 Gets RPG and Some Sheep

    [ps3]

    While it may yet be a while before we see a list of launch titles for PS3, confirmed games are trickling out every once in a while. Japanese publication Famitsu reports that publisher Success has confirmed that it is currently working on two PS3 titles, both slated for release in Japan some time in 2006. Previously, the games' release dates were listed as "TBA." One is an as yet untitled RPG, and the other is a simulation called Sheep Village. According to GameSpot, this brings the number of games to hit PS3 in 2006 (in Japan) to eight including the following:

    Koei's Fatal Inertia (spring 2006)
    Koei's Ni-Oh (summer 2006)
    Koei's Mahjong Taikai (spring 2006)
    Idea Factory's Shin Ten Makai VI (summer 2006)
    AQ Interactive's Vampire's Rain (winter 2006)
    Sonic Team's Sonic the Hedgehog (2006)

    As for the PS3 itself, Sony has given no further information as to its release date, though the company seems to be sticking firm to its Japanese projection of spring 2006.

  • Majesco Feeling Guilty

    [ds] [psp]

    Majesco sent along the official announcement today of Arc System Works' Guilty Gear Dust Strikers (DS, get it!?) and Guilty Gear Judgment (PSP). Majesco is no stranger to the 2D fighting franchise, having published Guilty Gear X2 #Reload (Xbox) in 2004.

    Dust Strikers features wireless four-player fighting as well as a story and arcade mode. The duel screens are used to depict multiple levels within the arenas, and are used in some way for a variety of included minigames. There is also some kind of move customization utility. Dust Strikers features 21 characters from the Guilty Gear series.

    Judgment includes a port of X2 #Reload, and a new side-scrolling component. It contains 20 characters who can face off in wireless two-player battles. Despite the Live component seen in X2 #Reload, it does not appear that either Dust Strikers or Judgment will connect to Nintendo's online service.

    Both games are expected in early spring.

  • 360 Dashboard Update "Imminent"

    [xbox360]

    HardOCP reports that the Xbox 360 Dashboard update Xboxic confirmed yesterday is "imminent." It was scheduled for release today but various issues have postponed it to Monday. There will apparently be a Call of Duty 2 fix on Tuesday, which will hopefully negate the need for that complicated workaround also revealed yesterday.

  • New Dragon Quest Title Questing Soon

    [ps2]

    Square Enix has announced that its previously revealed PS2 Dragon Quest spinoff project will be hitting Japanese shelves April 20. Dragon Quest: Shounen Yangus to Fushigi no Dungeon (PS2), or Dragon Quest: Young Yangus and the Mysterious Dungeon, will tell the story of the young life of Dragon Quest's Yangus (surprise!). The gameplay and graphical style appears to be fairly similar to the recently released Dragon Quest VIII: Journey of the Cursed King (PS2).

    No plans for release outside Japan have been announced.

  • Battlefront Comes Alive

    [xbox]

    Most of the big Xbox Live announcements recently have been 360-related, what with all of the Live Arcade madness. However, regular Xbox Live for Xbox is still getting new content. LucasArts just announced details of a downloadable expansion pack for the Xbox version of Pandemic's Star Wars Battlefront II (PS2, Xbox, PSP, PC). It will be available January 31 for the standard Live content price of $4.99, and includes remakes of four maps from the original Battlefront, as well as two new heroes. The maps are Bespin: Cloud City (with Conquest and CTF versions), Rhen Var: Citadel, Rhen Var: Harbor, and Yavin 4: Arena. The new heroes are Kit Fisto and Asajj Ventress.

  • Misc. Q&As/Features

    Cabel Sasser of Cabel's Blog Lol (and proprietor of fine official Katamari shirts) has hypothesized a bit on the ridiculously huge success of Nintendo's Brain Training (DS) software. Will it reach the same success in North America? Probably not. But who knows?

    Game Daily predicts what we'll see from the big three at E3. There's nothing too surprising in there, but if you're looking for a list of things to continue getting excited about, there you go.

    We Love Keita Takahashi. Well, I do, anyway. And you should too.

    Maarten linked this earlier but I'm linking it here because I say Psychonauts (PS2, Xbox, PC) is a console game. Take that, Maarten! Anyway, Computer and Video games interviews Double Fine's Tim Schafer of Psychonauts, Grim Fandango, Full Throttle, etc., fame. Some of the ground has been covered before but the latter two thirds of the interview or so have some really interesting stuff.

    GameSpot has a designer diary on Streamline Studios' HoopWorld by lead designer Aubrey Hesselgren.

Misc. Media/Previews

PS2

GameSpot goes hands on with import versions of Square Enix's Dirge of Cerberus: Final Fantasy VII (PS2) (so do Game Informer and GameSpy) and Capcom's Onimusha: Dawn of Dreams (PS2). IGN previews BEC's MS Saga: A New Dawn (PS2) and Namco's Tales of Legendia (PS2). GameSpy checks out Polyphony Digital's Tourist Trophy (PS2), Konami's Beatmania (PS2) and Kojima Productions' Metal Gear Solid 3: Subsistence (PS2).

Xbox/X360

Screenshots: Battlefield 2: Modern Combat (X360, also PS2, Xbox, PSP). Top Spin 2 (X360, also DS, GBA). The King of Fighters Neowave (Xbox).

Portable

GameSpot looks at Taito's Exit (PSP). IGN has new details on Nintendo's Tetris DS (DS).

Multi

IGN has a narrative preview of Criterion's Black (PS2, Xbox).

Movies: And 1 Streetball (PS2, Xbox).

Console Game Of The Evening [Submit Yours!]

Phantasy Star II for the Sega Genesis. "A solid RPG with great characters, travel between planets, vehicles, and fun story. Nei brought on the kind of grief that would be echoed when history repeated itself with Aeris in FF7 almost a decade later." (submitted by SixDemonBag)

From The Chatty
  • reply
    January 27, 2006 8:21 PM

    Why is March such a big month for console games? Pre-E3 releases? Seems to be too big a gap for that to be the reason.

    • reply
      January 27, 2006 8:30 PM

      It's far enough after Christmas where publishers feel ok about releasing games. Maybe Fiscal Year End stuff? I don't think E3 has anything to do with these release dates.

      • reply
        January 27, 2006 8:32 PM

        Makes sense from that angle I suppose. But I think it leads to the same problems we see in the pre-season crush - too many games / not enough money, and good titles get passed over.

      • reply
        January 27, 2006 8:35 PM

        Yeah, some of it has to do with fiscal year end stuff. If a game is going to be done relatively soon, it might as well be within the company's fiscal year so it can be factored into current quarter projections.

    • reply
      January 27, 2006 8:35 PM

      Also after February sweeps and close enough to spring break to get more sales than a month before or later.

Hello, Meet Lola