Oblivion Tech Interview

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New at Beyond3D today is this Elder Scrolls IV: Oblivion Q&A, asking Bethesda's Gavin Carter about the technology powering this highly anticipated role playing game sequel.

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From The Chatty
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    January 9, 2006 7:23 AM

    I have no idea what the hell most of the interview was about but it sounded impressive! I can't wait to see the occlusion culling technique for interiors!

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      January 9, 2006 7:50 AM

      I think the point of occlusion culling is that you don't see it.

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      January 9, 2006 8:53 AM

      Is that a joke? This technique is used to optimize performance by sorting out surfaces/objects that are invisible to the player because they are completely occluded by other elements of the environment, e.g. a chair in another room, occluded by a closed door. Are you really looking forward to see occluded objects?

      • reply
        January 9, 2006 9:39 AM

        I didn't know what it meant okay, it sounded cool. =(

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      January 9, 2006 1:16 PM

      [deleted]

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