Oblivion Tech Interview
New at Beyond3D today is this Elder Scrolls IV: Oblivion Q&A, asking Bethesda's Gavin Carter about the technology powering this highly anticipated role playing game sequel.
From The Chatty
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I have no idea what the hell most of the interview was about but it sounded impressive! I can't wait to see the occlusion culling technique for interiors!
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Is that a joke? This technique is used to optimize performance by sorting out surfaces/objects that are invisible to the player because they are completely occluded by other elements of the environment, e.g. a chair in another room, occluded by a closed door. Are you really looking forward to see occluded objects?