Quake 4 Patch, SDK Released

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The first Quake 4 patch is now available, updating Raven's sci-fi shooter to version 1.0.4. The 13mb download offers many improvements for the game server browser. We also have the Windows and Linux builds of the SDK available on FileShack, along with updated Linux binaries. Here are some of the patch changes
- Improved Game Browser sorting and filtering: You can sort by up to three criteria, which will be displayed just under the server list, with the more recently clicked criteria sorting first. For example, to sort by ping time, then number of players, then gametype, click them in the reverse order: Click "GAMETYPE," then "PLAYERS," then "PING." The server list will be sorted by the fastest ping, then the servers with the fewest players, then the gametype. Clicking a category more than once will keep its position as the primary sorting criteria, but will change the sorting order.
- The Game Browser now displays more than 1000 servers.
- Fixed a problem with the refresh time on the Game Browser.
- Added a Game Browser filter for full or empty servers.
- Players can now connect to a server while the Game Browser is refreshing.
- Copied map files can now be overwritten/deleted without quitting first.
- The console command "com_allowconsole" will stay set after leaving the game.

SDK documentation can be found at http://www.iddevnet.com/quake4/.

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