Catching Up With Ken Williams

91
Gamasutra's latest edition of Playing Catch-Up features an interview with Ken Williams, founder of Sierra On-Line and husband of designer Roberta Williams. The studio essentially created the graphic adventure genre with Mystery House and helped to refine it with franchises such as King's Quest, Space Quest, Gabriel Knight, Quest for Glory, and Leisure Suit Larry. Under the direction of Ken Williams, Sierra was known for being a great place to work and develop games. In 1996, it was sold to non-gaming company CUC, then eventually was acquired by Vivendi. Since then, its facilities have been closed and its employees dismissed, and Sierra now exists in name only.

Williams speaks on the buyout, his motivations for selling, and what he and Roberta have been doing since their retirement. Though he seems glad to be relieved of daily business decisions, he still misses the industry:

"Of course I miss Sierra," he said, when directly asked. "Both Roberta and I miss it. If we had today's technology to build games with, imagine what could be done! It is so frustrating to sit on the sidelines watching others have all the fun. It is also painful to see an industry that hasn't really moved forward."

There were some Sierra games I loved--King's Quest VI, Gabriel Knight, a couple Space Quests--but I have to admit, I tended to prefer the LucasArts style of adventures. However, I always held great respect for Sierra as a company, how it was managed and its philosophies. Seeing that legacy become slowly crushed over the course of about five years was a sad experience for me, and one can only imagine what it was like for the studio's founders themselves.

Filed Under
From The Chatty
  • reply
    October 18, 2005 9:32 AM

    This was an era of gaming I missed out completely. Someone want to help me with a timeline and tell me what games I would have been playing on my SNES?

    Quite frankly, my family way WAY too poor to be into PC gaming. The only PC gaming I did was at my aunt's house and it was duke 1 and duke 2.

    • reply
      October 18, 2005 9:41 AM

      SNES came out in north america in mid-1991, and N64 didn't hit until mid-1997 (whoa), so in there you missed basically the entirety of the "golden years" of PC graphic adventures. They coincide pretty neatly.

      • reply
        October 18, 2005 10:15 AM

        yes. I played Nintendo extensively.. SNES a lot, and then I found Sierra. Didn't look back at consoles until Xbox.

Hello, Meet Lola