Video Games... With Children

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Tom Loftus at MSNBC has talked with several game industry professionals who also happen to be parents. They discuss their attitude towards parenting in regards to video games, and their concerns about their kids' gaming as well as the positive aspects. Contributions came from developers such as Steven Rechtschaffner, executive producer of EA franchises such as SSX and NBA Street; Genevieve Lord, a producer for Ubisoft on Myst IV Revelation; Brenda Braithwaite, lead designer on Cyberlore's Playboy: The Mansion; Tin Guerrero, creative director on several Z-Axis extreme sports games; and Matthew Ford, a producer and designer on Turbine's Asheron Call series.
Braithwaite enjoys playing [E-rated games such as] "Katamari Damacy" with her five-year-old daughter. Everything else is kept hidden. "At our house I have a console for my games," she said. "I have my own office. And she knows that when Mommy's working she can't come in."
Guerrero wrote, "I never play any violent games or anything that will leave unwanted indelible images while my girls are around - this includes racing games (car crashes) and shooting games of most kinds. "I figure that I am, like my neighbor, in that ever-shrinking minority of parents that attempt to understand what media is going into their kids' eyes and ears."

MSNBC has another article consisting of ten parental guidelines from Ford, in which he encourages parents to let their children play games ("You'll learn a lot about your kid by seeing how he or she plays games."), cautions not to trust kneejerk reactions to studies connecting violence and games, and promotes an active role in using the ESRB system to determine what games are appropriate. Seems like advice many parents should take to heart. As Braithwaite muses in the first article, "When Hot Coffee erupted into a big story I was wondering why all the parents were irate. What are you doing with the game in the first place?"

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