Serious Sam 2 Tech Q&A
Beyond3D has a Q&A with Croteam programmer Dean Sekulic, focusing solely on the graphics technology powering the shooter sequel.
From The Chatty
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"Let me just sidetrack here for a moment, just to say that I'm not buying PR-crap that NV and ATI throws all around. Yes, I'm referring to "countless" number of instructions in shaders."
\m/
Sigh, another bullshit Nvidia branded game with extra Nvidia features