Life Inside a MMORPG Sweatshop
1UP has a rather shocking feature article that looks at the MMORPG sweatshops that are prevalent in many Asian countries. In these countries, workers are paid just cents an hour to camp virtual spawn points to collect gold or items that will then get sold for real currency. Owners of these companies are making tens of thousands of dollars a month whereas their workers are barely earning over $100.
Sell is a recent graduate from Nanjing University. At 24, he's a manager for Vpgamesell, a large SWG Chinese farming center that wholesales to popular resellers. He started off by selling gil in Final Fantasy XI, but his farming days are over. He's moved up to manager status, helping with marketing and delivery. His many farmers work 10-hour rotations and are paid $121 a month. Sell gets $180 a month and works closer to 14 hours a day because he lives at the office, which is a fairly common practice at farming centers - if you lose your job, you also lose your home. ... Smooth Criminal's game cartel made $1.5 million from Star Wars Galaxies alone last year, and individually, he's made as much as $700,000 in a single year. "[SWG] built my new house, which I paid for in cash," he says. "So when you ring my doorbell, it plays the Star Wars music."It's truly amazing how far and wide this underground network of MMO farming reaches; I didn't realize that multinational corporations were being spawned out of this. The article's conclusion says that these aren't truly sweatshops; sitting at a computer watching a script run over and over isn't as bad as making shoes; and their income is actually much higher than the average. Still, it's rather disgusting that the owners are buying houses in cash while their employees are working at a four-figure yearly salary.
From The Chatty
-
I could have sworn I've seen this before on the shack?