Late Night Consoling

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Before you read the intro, read the Halo movie news piece. Okay? Good. Microsoft is making one brilliant move after another. The first thing they did right was hire a writer they felt could do the Halo franchise justice. That was Alex Garland of 28 Days Later. Like him or not, it was a smart move by Microsoft to create a script they liked before shopping the movie rights around. Next, they set the terms of agreement; $10 million or 15%, whichever is greater, and before the studios start hiring actors and a director, they must spend $75 million on the rest of the movie production. $75 mil is a big budget for any movie, but $75m BEFORE payouts to actors and a director, the most expensive items? They're making sure no expense is spared for this flick. Finally, Bungie has a ton of control in the entire situation, watching over the process to make sure it reaches their standards. Microsoft is fully aware of the stigma of videogame-based movies. The actions they have taken so far demonstrates that they are committed to not having a dud on their hands. As for the studios that are passing because the script is horrible? More like they don't want to meet Microsoft's demands and are taking the opportunity to bad-mouth the movie while they still can. If it's good enough for Bungie, it's good enough for me.
  • Nintendo Comes Clean about Downloadable Games for Revolution

    [nintendo]

    All the discussion last night regarding the downloadable games can now come to an end. Nintendo president Satoru Iwata told members of the Japanese media that downloadable NES, SNES, and N64 games will not be free. There will be some form of payment required, but they are not yet sure what to implement. However, there may be free download weekends or bonus downloads for when a new game is purchased. In the end, nothing is completely finalized. Iwata then went on to talk about other things, such as all memory cards and controllers for the GameCube will work on the Revolution. As for their online plans, there will be over a thousand locations set up in Japan by the end of the year for players to use with Mario Kart DS and Animal Forest. Aside from that, the only other noteworthy tidbit is that development of the Revolution's controller is not finalized, but its final design will be very surprising, says Iwata.

  • More on the Halo Movie Script

    [xbox]

    A day after most of the major movie studios received the Halo movie script (Columbia Pictures didn't as they're owned by Sony), many have revealed their intention to pass on the script. But why? This has HUGE BLOCKBUSTER written all over it. Well, Microsoft has some rather intense demands on the studio that will make the flick. First, MS gets either $10 million or 15% of the profits, whichever is greater. Next, $75 million of the budget must be "below the line," which is basically the entire budget minus the money given to the actors and director. Finally, Bungie will have strict control over development and they have provided a "Halo bible" that must be followed to a tee. Microsoft is also pushing to have the film out by the summer of 2006 to help compete against the launch of the PS3. New Line and DreamWorks have passed, leaving Warner Bros., Fox, and Paramount as the remaining possible bidders.

  • MS Paying Royalties to nVidia for 360

    [xbox]

    When Microsoft revealed the Xbox 360's technical specs and announced that the system would be backwards compatible, those in the know wondered how it could be done. Their suspicion was that Microsoft had to be emulating the Xbox hardware and in doing so would be emulating patented nVidia technology. That train of thought was confirmed in the latest analyst report as it was revealed Microsoft will indeed be paying nVidia a royalty on every Xbox 360 sold to allow the ATI chipset to emulate nVidia's technologies. In fact, some games need special patches to emulate properly and the Xbox 360 hard drive will be pre-loaded with them.

  • Resident Evil 4 Sells 500K in US

    [gcn]

    Capcom is touting the US sales numbers of Resident Evil 4 for the GameCube: 500,000 units since release. 500,000 is a good number for a GameCube title, but in the grand scheme of things, it's a bit odd to see Capcom thumping their chests over this. It seems like the decision to port RE4 to the PS2 was a wise one.

  • PSP E-Books?

    [psp]

    It appears that Sony will soon introduce a whole line of reading material for the PSP. C|Net discovered that Sony Computer Entertainment has filed multiple trademarks in Japan for PSP Comics, PSP Books, and PSP Magazine. While nothing is official, it would make sense for Sony to go down this path, further exploiting the PSP's wide range of capabilities.

  • Misc. Q&As/Features

    [ps2] [psp]

    1UP takes a look at the 20 most powerful men behind the PlayStation 3 that will be responsible for their success (at least, that's what they think). EuroGamer chats with Criterion's Alex Ward about Black.

Misc. Media/Previews

PS2

Game Informer has impressions of Romance of the Three Kingdoms X. The Magic Box gives us media for Grandia III. GamesAreFun has new images of FF7: Dirge of Cerberus. Shots of Shin Megami Tensei: Digital Devil Saga 2 are at GameSpot. IGN has a trailer of Fatal Frame 3 and Trapt.

Xbox

IGN takes a look at the unreleased Halo 2 maps.

GameCube

EuroGamer posts their thoughts on Fire Emblem: Path of Radiance.

Portable

GameSpot has a trailer for Pursuit Force (PSP). Planet GameCube offers impressions on Lost in Blue (DS).

Multi

TeamXbox previews AND 1 Streetball (PS2, Xbox) and From Russia with Love (PS2, Xbox, GCN). GameSpot goes hands-on with Batman Begins (PS2, Xbox, GCN) and posts screens of Bully (PS2, Xbox). Images of X-Men Legends II: Rise of Apocalypse (PS2, Xbox, GCN) are at IGN.

Syndicate for the Atari Jaguar. "How can you not love ultra-violence?" (submitted by nudelphi).

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