Star Wars Battlefront 2 Preview

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GameSpot has posted a first look at Star Wars Battlefront 2, which they say should be officially announced soon. The multiplayer shooter sequel (again in development at Pandemic Studios) will feature new gameplay modes, more locations to fight in, Jedi combatants, Episode 3 content and more. Also mentioned several times in the article is that fan feedback has been used to improve various parts of the game. Six screenshots are included, and there's also a developer video interview.

Battlefront 2's gameplay modes will feature some fan-requested tweaks, as well as offer a deeper, more narrative-focused single-player campaign. Furthermore, it will add to the already robust online multiplayer mode of its predecessor. The single-player game will offer open-ended mission-based objectives that will obviously owe a thing or two to the six Star Wars films. The game will have a broader feel thanks to the different approach Pandemic is taking toward the planets you'll fight on. Whereas the planets in the first game had multiple maps set on different parts of the world, Battlefront 2's 12 planets will only offer one map each, providing more variety overall. Expect to see some planets taken from Episode III, such as the crater world of Utapau (General Grievous' hideout) and the volcanic lava world of Mustafar (where Anakin gets the skin peel of a lifetime).

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From The Chatty
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    April 20, 2005 5:00 PM

    what was wrong with the first one? bugs? seemed to disappear from the radar pretty fast

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      April 20, 2005 5:04 PM

      Having the framerate locked to the server update rate? Or did they fix that? I uninstalled it after about a month because of that crap. I was really hoping it'd be a good game and there was definitely something to the idea, but it just wasn't pulled off well. Hopefully they've looked at those issues because I truly believe the game can work.

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        April 20, 2005 5:14 PM

        Yeah, that killed it for me. Bad and pointless decision.

        Lack of depth too.

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          April 20, 2005 5:30 PM

          The worst part was the default was 15 not 30, even 30 is unplayable IMO but 15, why even bother?

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      April 20, 2005 5:59 PM

      worst server browser ever and horrible netcode were plenty to make me regret buying it after minutes of play time.

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        April 20, 2005 6:03 PM

        IAWTP. I mean I loved the game, I feel I got some of my moneys worth, but it really didn't seem like the developers cared about the game after it was released. If they did they certainly didn't show it.

        I seriously doubt the second one is going to be worth a damn. The first one just gave this game such a bad name they can't possibly expect it to sell.

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