EverQuest 2 Adventure Pack #1 Released
Over at the EverQuest 2 website you can now grab the game's first adventure pack, The Bloodline Chronicles. The digital download will set you back $4.99. Chronicles includes five new areas, several new creatures, additional weapons, vampiric magic-based spells and items and more.
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Looks like they want to make eq2 a monthly pay service like WoW and ALSO a pay for the new expansions that come out every few months service like Guild Wars sounds like it's gonna be.
They should really just pick one method of constructing money hats.-
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I don't even understand the concept of having expansion packs for MMOs. I mean, isn't the point of paying a monthly fee to ensure that the devs are always keeping the game world updated with new content/patches/etc.? Seems retarded to me that they would ask you to pay for the game up front ($50), THEN ask you to pay a monthly fee ($15/mo) and THEN ask you to pay $5 or whatever for an expansion?!?!
Does not compute.-
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What is up with this incredible hatred towards this expansion pack? Everytime I see this being mentioned people are pretending that Everquest 2 has had zero updates, or that no new content was added in.
"Since the game launched, Sony Online has released 52 content updates including eight new zones, 1,100 new quests, 400 new spells, and a few new game systems" Source : http://pc.ign.com/articles/595/595141p1.html
Talk about biased.
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Last time I read about the finances of the MMO industry, the monthly fee covers only server upkeep and all those associated staff costs.
Extra content production costs over and above that monthly fee, so necessitates paid-for expansion packs. Admittedly the line blurs when the expansion packs are paid-downloads rather than boxes, but wouldn't you rather pay $5 than $20/30 and have a whole chunk of your money needlessly go to the retailers?
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