Age of Empires III Interview

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Today we have a new Q&A, talking with a few developers from Ensemble Studios about their upcoming Age of Empires III. Everything is covered here, from the decision to do another Age of Empires to the new gameplay options to the multiplayer aspect.
Dave Pottinger (Lead Programmer): Multiplayer has actually been one of the most stable pieces of our development this time around. We took a long, hard look at ESO and the ingame multiplayer systems in AOM. We decided to do wholesale rewrites of both, which has turned out to be a very good decision. Our ingame multiplayer codebase has been rock solid since the new implementation went in. The new version of ESO, called ESO2 of all things, was both a functional and philosophical redo. ESO2 is built upon a much better foundation, but, more importantly, we've refocused the direction of the design.

Read the entire interview right here.

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