Late Night Consoling

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Someone recommended that I start Resident Evil 4 before I started World of Warcraft and that person couldn't of been more correct. I feel so dirty. =( My main problem is that I seriously want to sit down with RE4, but I feel like I have to keep up with a friend of mine. Although I must say, the absolutely glowing comments being posted over and over are hard to ignore. I promise I'll get to it tomorrow night (after the Steelers demolish the Jets).
  • Ubisoft Cripples PS2, GCN Versions of Chaos Theory

    [ps2] [gcn]

    1UP found out new details regarding the PS2 and GameCube versions of Splinter Cell: Chaos Theory and none of it was good news. While we all knew the GameCube version would not have any online mode, the PS2 version will not have a robust one as well. The Versus mode was crippled in that the PS2 version will basically be an expanded version of Pandora Tomorrow's Versus mode as it won't feature the new stuff to be included for the Xbox and PC. The GameCube won't even include a Versus mode. Both the PS2 and GCN will have a co-op option; it's offline and split screen.

  • New Details on Godfather Game

    [ps2] [xbox]

    Weekly Famitsu published some unannounced details on EA's The Godfather and most revealing is that the game will take after Grand Theft Auto. The game world will be an open-ended version of Little Italy, the movie's setting. Gamers can go wherever there please and pick up missions whenever they want. Your role in the game is to rise in the ranks of the family. You'll play an original character and EA says the way you make your character will be unprecedented. Another interesting bit is that characters will remember how you interact with them; someone you mugged may be afraid of you in a future encounter. EA says the game is only 15% complete and will reveal more sometime next month.

  • Nintendo Talks About Their Upcoming Lineup

    [gcn] [nds]

    Earlier this week, Nintendo met with Japanese retailers and discussed at length their upcoming lineup, divulging new details on a few titles. For instance, the DS version of Harvest Moon will take place in Mineral Town, the same as the recent GameCube and Game Boy Advance releases. If you have your GBA cartridge in while playing the NDS game, the two will interact. Other tidbits were that Touch! Kirby will ship with a pink stylus and Star Fox Assault for GameCube will have unlockable NES games: Xevious, Battle City, and Star Luster. More details on other games can be found here.

  • Speech Recognition SDK Available to Nintendo Developers

    [gcn]

    ScanSoft announced that their SpeechWorks software, a program that allows developers to incorporate speech recognition into Nintendo games, is now available for use for all Nintendo developers. The software is supposed to be the first speech recognition solution geared towards children's voices. Currently, there is no other known developer using SpeechWorks for their game(s).

  • Sony Gets Shook Up

    [ps2]

    In 2002, a technology company called Immersion sued Sony for patent infringement for the use of the rumble feature in the Dual Shock controllers. On Monday, a judge ordered Sony to pay over $27 million annually over three years, equating to about $82 million. Microsoft was stuck in a similar predicament in 2003 but settled out-of-court through a licensing deal.

  • Shining Tears Dated

    [ps2]

    GameGossip noticed that Sega of America updated their website for Shining Tears with a hard release date. The RPG is now set for release on March 22. The game is based within the Shining Force universe as you take the role of a young man with no memory of his past (shocking!) who harnesses the power of two mysterious rings to win a war and uncover his past.

  • Free DVD with Oddworld Stranger's Wrath Pre-order

    [xbox]

    Electronic Arts announced a bonus for gamers that pre-order Oddworld Stranger's Wrath at either EBgames, GameStop, Game Crazy, or GameRush. They will be treated to a DVD that features 60 minutes of animated movies from the Oddworld series, a behind-the-scenes featurette, and other goodies.

  • Snake Eater Download

    [ps2]

    Desperate to try out a new camo suit for Solid Snake no matter how ridiculous or untimely it may seem? You're in luck as Konami released a new suit yesterday that dresses our favorite mullet-wearin' master of stealth as... wait for it... Santa Claus! You can find some screenshots here at IGN. As for how the suit benefits Snake, it's unclear at the moment.

  • Misc. Q&As/Features

    [ps2]

    IGN interviews the assistant producer of Champions: Return to Arms, Clint Worley.

Misc. Media/Previews

PS2

Game Informer has a media blowout for Shadow of Rome. New videos of God of War is at GameSpot as well as a preview of Gran Turismo 4. GameSpy has a new preview for Shining Tears up. IGN goes hands-on with Kessen III.

Xbox

TeamXbox has new shots of Oddworld Stranger's Wrath and new details on Jade Empire. HomeLAN Fed has a preview up of Phantom Dust. GameSpy shares a few screens for Metalwolf Chaos. IGN talks about the classes of Forza Motorsport.

Portable

GameSpot has new details on Namco Museum (PSP). 1UP previews Pokemon Dash (NDS) and IGN delivers new movies for Dynasty Warriors (PSP).

Multi

A new preview of NBA Street V3 (PS2, Xbox, GCN) can be found at GameSpot along with a trailer for NARC (PS2, Xbox). Another hands-on of TimeSplitters: Future Perfect (PS2, Xbox, GCN) is out, this time at GamerFeed.

Console Game Of The Evening [Submit Yours!]

Las Vegas Poker & Blackjack for the Intellivision. "This was the initial game to ship with the Intellivision, and was the first console game I ever played. The dealer may be one of the first game characters to communicate with his eyes." (submitted by brakula).

From The Chatty
  • reply
    January 14, 2005 8:00 PM

    not to mention the crippled gfx also

    • reply
      January 15, 2005 6:53 AM

      Yea, the PS2 and Gamecube versions of the first Splinter Cell game werre pretty fucking crippled. The PS2 version had way less enemies along with sooem levels removed (and like one level added and a few changed around a bit) whereas the Gamecube one was just easier (fewer enemies), had fewer levels, and the only addition it had was the GBA link up (which was pretty cheesy).

      The Xbox is the only way to play the Splinter Cell games if you've GOT to play them on a console :(

      • reply
        January 15, 2005 7:00 AM

        All true statements.

        But the PS2 version of SC3 is very good looking on it's own. Of course it will never be has good looking has the Xbox since the console is definitely inferior.

      • reply
        January 15, 2005 8:43 AM

        The GC one also seemed to have plenty of lights you just couldn't break. A limit of the technology, surely, but it made an already frustrating game even moreso when you're wasting ammo.

        • reply
          January 15, 2005 2:14 PM

          I take it then that the PS2 had a similar light issue, if not more pronounced. If not, then I'd hardly blame technology.

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