On United Offensive Player Numbers
Activision sends this along about people who don't have the bandwidth running 32 player Call of Duty: United Offensive players: "We'd like to ask server admins to please start with a smaller client number and work their way up to the max that their server supports rather than starting with a high client number and working their way down. This will make sure that your server runs at the best possible speed, and will also make sure that players get a good experience on your server and with the game overall. "
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Having a server with a huge number of players is like having the biggest e-penis on the block.
Too bad all the tards who make their DSL lines 64 player capable are charging into play with flaccid plumbing.