Steve Hornback - 3DRealms

1
3D-Unlimited has scored an interview with Steve Hornback of 3DRealms who is currently working on Duke Nukem 4Ever based on the Unreal engine. Here are a few shots of Duke4 in action that I dug up a while ago, although a few of them are scans: dnf0224 duke041b alley hangout bridge explosion

For one thing we changed game engines in midstream from Quake's to Unreal's. Creating games has also become so much more complex compared to those early days. Cosmo was created by two people (Todd Replogle and me) in seven months. Now we have a team consisting of our project leader, 2 programmers, 6 mappers, 3 artists, 3 modelers, a concept artist, a sound guy, and others. Also, 3D Realms' goal is to put out the highest quality game in the world. You can't achieve that by rushing to a deadline.

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

From The Chatty
  • reply
    July 13, 1999 12:23 PM

    I\'m sorry, but Unreal engine games just cant compare to all the stuff coming out using the Quake3 engine.. 3DR is screwed before they even come out. At least for the crowd that can appreciate visuals.

    Just slap a bunch of tits in there though, and it will sell.

Hello, Meet Lola