Late Night Consoling

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It was sort of inevitable, but as many of you noticed, last night we discovered a bug that showed up on the comments page. I can't say I know what caused it, or how it was fixed (I'm blissfully unaware of so many things around here, it's a wonder I even know what site this is), but it was, so that's that. Now we can get back to working on that redesigned Misc. section. Since not all of you I'm sure have been here since the beginning, I dug through the archives and found some fun little bits of LNC history to show off tonight. These posts started way back on August 20th, 2001 with this post, which was done ER-style (get a load of some of those chilly comments!). About a week later, I switched to a slightly more legible bulleted-format, and incredibly, it took nearly a year after that to migrate to the tabled, icon sporting format that we've had ever since. The most recent change was back in March, when I rolled out the database-driven game of the evening (first game: Double Dragon 2 submitted by ease_one), which I think has been pretty successful (if still somewhat chaotic when it comes to games that have already been submitted). In case it isn't totally obvious (and I haven't said it enough), LNC really has been driven by reader feedback, so keep it coming (although some of the Misc. Previews comments haven't been particularly helpful...I get the idea already!).

Sega 3D Ages in English? Sorry, not yet. Earlier this evening, as I was sorting through my mail, I got all excited when I spotted a Sega-style "AGES" logo on the back of the November issue of the UK gaming magazine EDGE (yeah, I paid a fortune for the subscription, but it's worth it). I tore into the plastic bag and frantically flipped through the magazine for some mention of the Sega 3D Ages line of classic Sega remakes, some of which are already out in Japan, and none of which have been announced for release outside of Asia. Well, I didn't find anything, because that "AGES" on that back is simply a very clever reversal of the "SEGA" logo that's on the front cover. Damn those Europeans and their innovative design sense!
PSOne FFVII: Advent Children Confirmed for US Release? Not quite, but Square Enix has filed for trademark protection on the title in this country. Yeah, I know it's not much to go on, but it's a slow night. I stick by my original assessment that it will be released in this country as part of a two-pack containing the original Final Fantasy VII, as I can't see a 60 minute movie being as well-received here as well as it will be in Japan, where OVA releases are commonplace.
Baldur's Gate: Dark Alliance II Q&A RPGDot has posted a Q&A with Terry Spier, a designer on the upcoming action RPG Baldur's Gate: Dark Alliance II. Note that this sequel is not being developed by Snowblind Studios, who have been occupied with a very similar title of their own, the EverQuest title Champions of Norrath.
Mega Man X Interview A new interview with Tatsuya Kitabayashi, the producer at Capcom on Mega Man X7 is up at GameSpy tonight, just in time for its North American debut. Among other things, Kitabayashi discusses the game's merging of 2D and 3D gameplay.
GameBoy Advance A History of Aliens vs. Predator While it's not purely a console series, the Aliens vs. Predator games have appeared on a handful of console systems, and the Jaguar version in particular is near-legendary, and 1UP has posted a look back at every AvP to date, including the forgettable Game Boy title that served as the series' debut to the recent (and likewise forgettable) AvP: Extinction for PS2 and Xbox.
Halo 2 Music Report A brief update from Bungie's Marty O'Donnell is up at Music 4 Games, in which the audio director discusses his work to date on the score for Halo 2. It would seem that we've already heard everything that's been recorded to date, as all that's been fully recorded so far are the soundtracks to the announcement teaser and E3 demo, but if you're interested in game music this is still pretty interesting.
Sega GT Online Q&A Computer and Video Games' Sega GT Online Q&A talks with Rikiya Nakigawa, the producer on this upcoming Xbox Live-enabled racing title. The Q&A covers a number of topics, including the new on and offline additions to this game over Sega GT 2002.
GameBoy Advance Banjo Kazooie Q&A Also at Computer and Video Games tonight is a Q&A with an unnamed representative for Microsoft-subsidiary Rare (that's still weird to me), talking about Banjo Kazooie: Grunty's Revenge, the first Microsoft-developed game released for the GBA.
GTA3 #3 in Japan It's not breaking any sales records, but in its second week out in Japan, Grand Theft Auto 3 is still representin' the western world well on the Japanese charts, falling to #3 behind Far East of Eden II: Manji Maru and Dynasty Warriors 4: Mosho Den, sadly gamesindustry.biz doesn't provide specific sales figures, but they do say that GTA3 is among the most successful overseas-developed titles to be released in Japan (although let's face it, that's not saying much).
Resonance Interview Team Xbox has conducted an interview with Daniel Bisson of Neocell Factory, talking with the producer and creative director about their upcoming Xbox RPG Resonance. The interview is peppered with screenshots for those (like myself) previously unfamiliar with the title.
GameBoy Advance The Worst Nintendo Endings A pretty entertaining retrospective can be found at Sleeping-Monkey.com tonight, as the author lists the top 16 worst endings for Nintendo games. Super Mario Bros. 3's bafflingly stupid ending is of course here. Thanks FARK for the tip.
GameBoy Advance New Releases This Week There's a good batch here this week...for GameCube there's Bionicle and Kirby's Air Ride, PS2 has Jak II, Choplifter: Crisis Shield and Mega Man X7 and Gekido: Kintaro's Revenge, Kien, Mega Man Zero 2, Sim City 2000 and Street Jam Basketball are all out for GBA. On the cross-platform front there's Batman: Rise of Sin Tzu, MTV's Celebrity Deathmatch and NBA Live 2004 (all GC, PS2, Xbox) as well as Roadkill (PS2, Xbox) and Tak and the Power of Juju (GC, PS2, GBA). And finally there are two new N-Gage releases as well: MLB Slam! and Tony Hawk's Pro Skater.
GameCube PS2 Xbox GameBoy Advance Misc. Media/Previews GameSpot has a new preview of Manhunt (PS2) as well as new shots from Monster Rancher 4 (PS2), Phantom Brave (PS2) and Prince of Persia: The Sands of Time (GC, PS2, Xbox). Over at IGN they have new media from Metal Arms: Glitch in the System (GC, PS2, Xbox) and Medal of Honor: Infiltrator (GBA), along with the new commercial for Star Wars Rogue Squadron III: Rebel Strike (GC). Elsewhere online, Games Are Fun has new footage from Monster Hunter (PS2) and new shots from Killer 7 (GC), 1UP has new previews of Mario Kart: Double Dash (GC) and Final Fantasy XI (PS2) and HomeLAN goes hands-on with Magic: The Gathering Battlegrounds (Xbox).
Console Game of the Evening: Alien Crush for the Turbo Grafx-16. "Sexy and creepy, this organic, alien-themed pinball game put PC pinball games to shame." (submitted by Zero|DPX).

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