Charlie Wiederhold over at 3DRealms has been feeling a bit chatty lately. He in fact made a couple of postings explaining his view on the supposed 'delays' of Duke4 (I dont remember them ever announcing a release date, so how can it be delayed?) and of course the ongoing "Will Duke4 use the latest technology?" debate. Check it out here and here. (Thanks VE) While on that topic, Scott Miller of 3DR posted to my little blurb about the Duke4 screenshots stating that contrary to popular belief, they lost a truckload of cash when they ditched Quake2 technology:
Actually, we burned a truck load of money (that went to id's account) in changing engines (from the Q2 engine -- the Q3 engine wasn't available at that time). We did this in order to make a better game. id's engine could not handle the design goals of DNF.
Of course, if I were Scott I certainly wouldnt tell anyone if I chose the technology for financial reasons.
Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.