Scott, George & Duke4

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3D-Unlimited has a new interview with Scott Miller of 3DRealms. It's one of the longest interviews I've seen in a while and quite a good one. sCott talks about forming Apogee/3DRealms, the cars they drive, and all that stuff. Of course a couple of pages into the interview you'll get to the juice on Duke4 and Max Payne. Scott mostly just says "get the December PCGamer" though. Here is Scott talking about Duke4 tech:

We're using the Unreal Tournament version of the engine, but we've added a LOT of new technology to it. There's no doubt in my mind that our enhanced UT engine is one of the most powerful, impressive engines ever used, and will very much be leading-edge stuff when DNF comes out. In other words, this game will not in any way suffer from looking dated, which many gamers have expressed some concern about.

update by Maarten: I spotted some more Duke4 news on the 3D Realms forums. Here's what the man George Broussard had to say on playing as different characters in Duke:

>>Something i was just wondering about, cause you can in Unreal, and it would be cool to play as a chick.

Not in single player. You're Duke. Well, we may have a surprise or two for you there later. But, yes, in DeathMatch we intend to have many, MANY models you can play as from the game, so you can pick your favorite.

Oh yeah, here is what Duke4 looked like in the Quake2 engine: [shot1] [shot2] [shot3] [shot4] [shot5] [shot6]

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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