DOOM III, hands on
I'm not really sure how it happened, but fellow GameSpy writer Fargo and I have suddenly found ourselves in a small room with DOOM III lead designer Tim Willits, demonstrating that we weren't simply watching a demo, but that the game is indeed playable (although obviously a long way off from completion). If anything, seeing Tim play the game live was even more amazing than the demo.Click here to claim your prize.... To start, Tim showed off the astounding physics and collision detection of the engine by shooting a box off a shelf, and then shooting it around the floor. No matter where he shot the box, it spun and moved just the way you'd expect it to in real life.
... The highlight of Tim's demonstration was saved for last, however, as he showed the power of the dynamic lighting system. He first entered a room with a swinging fluorescent light fixture, which caused shadows to move back and forth in harmony with the light.
From The Chatty
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We're ALL DOOMED!