KOTOR Q&A

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Gamespot has a Knight of the Old Republic Q&A, which has producer Mike Gallo answering questions about BioWare's Star Wars RPG. They talk about how development got started, why the Xbox version will be released before the PC version, the structure of the game, how characters can be customized, how battles are handled and what weapons we'll be using, what the graphics engine powering the game is like, and plenty of other things. More images from the game are included as well.

GS: How would you describe the party system?
MG: We've actually been comparing some of the scenarios to Deus Ex, where you have several ways to get through an area and you might need a character who has a specific skill to do that. If you want to go through with your guns blazing, you can, but then you'll want have a warrior or solider type. Or if you want to try and sneak in, you might want to have a droid with you that can access the security computer or a person with good computer skills. You know the characters we have in your party are important and will play a role if you use them that way.

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