Quake3 @ 300fps?
'The Glaze3D chip is at the moment in the last stages of the silicon implementation, and when ìt is done, the database goes to Infineon for processing. We will get the first prototypes in the very beginning of the next year. We have at the moment a 100% accurate simulationmodel of the chip, which can do millisecond accurate runs. From these we have been able to 'calculate' that to draw one Quake3 frame takes 3-5 milliseconds, which means 200-300fps on behalf of the graphics card.'
From The Chatty
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Let me ask you something...do you like penis?