Devine on Q3CTF & MrElusive

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Graeme Devine over there at id Software has a .plan update at fingershack with a couple of items of note. First off is of course the confirmation that in fact there is no grappling hook use in the Q3CTF maps they are shipping, but it will be available for use.

Ah, grappling hook hoopla - when I read about the hoopla over UT grapple CTF I knew we'd have a similar impact (BTW, believe it or not, there is room for both games in the universe!). The grapple code is still going to be in Q3A (through bot reachability and so forth), it's just not on the maps we're shipping with the product. The CTF maps we have in there are designed for non-grapple use. CTF and grapple are not tied implicitly together.

Secondly, Graeme has word that Mr. Elusive, the guy behind the Omnicron bot for Quake1, and Gladiator bot for Quake2 has been contracted by id Software to work on the bot code for Quake3. A few astute gamers out there probably already spotted the mrelusive.cfg file in the Q3Test pk3 file and were wondering. Now you know!

Mr. Elusive (aka Jan Paul) is over here from The Netherlands helping finalize the game. He is of course the famed author of the Gladiator bot for Quake II. As some of you have been guessing he's been working with John Cash on the bots in Q3A. We're very pleased to have Jan's expertise on Q3A.

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

From The Chatty
  • reply
    September 29, 1999 10:54 AM

    mr elusive rules...damn man...i cant take all this kick ass Q3A news at once...i am going to explode....quick, somebody bore me with some UT news...

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