AvP2 Update

4

Sierra has released the first single player map update for Monolith's Aliens versus Predator 2, which is a 12 mb download and makes changes to some of the singleplayer missions. Thanks Blues News.

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From The Chatty
  • reply
    December 11, 2001 7:11 PM

    aboot time for this

    • reply
      December 11, 2001 8:17 PM

      why, what does it do exactly? (And what is it needed for?)

      • reply
        December 11, 2001 10:15 PM

        They don't say... other than it may destroy your old savegames. Whee?

        • reply
          December 12, 2001 3:50 AM



          Aliens Versus Predator 2 Single-Player Map Update 1 (English)
          README
          12/6/01


          *******************************************************************

          TABLE OF CONTENTS

          [1] WHAT THE UPDATE CHANGES
          [2] HOW TO INSTALL THE UPDATE
          [3] ADDITIONAL INFORMATION
          [4] CONTACTING SIERRA


          [1] WHAT THE UPDATE CHANGES
          ====================================

          NOTE: Because this update makes changes to some of the single-
          player levels, saved games made before the update was installed
          may not work correctly once you install the update. Your level
          progression on each species' mission selection screen will carry
          over correctly, however, so we recommend that you finish the
          current mission before installing the update and then resume your
          progress from the mission selection screen after the update is
          installed.

          - Removed an environment map from two textures to work around a
          Voodoo 5 rendering crash in Betrayal.
          - Removed a scripted sequence with a guard and facehugger in
          Betrayal that could fail to trigger correctly under certain rare
          circumstances.
          - Modified a scripted sequence in the crew quarters in Betrayal
          which could allow a fast-moving player to get to the end of the
          level without collecting the hacking tool.
          - Added a blocker to prevent the player from wedging themselves in
          beneath the containment module at the beginning of Unexpected
          Allies.
          - Removed an old AI trigger that could potentially have allowed
          guards to close and lock the door leading to the predator mask in
          Unexpected Allies, preventing further progress.
          - Prevented a situation in Unexpected Allies where gathering two
          items at the exact same instant could prevent the exit door from
          opening.
          - Prevented a situation in New Target where a player could survive
          a fall to the bottom of a deep pit and thus get stuck.
          - Modified a situation in Surprise which could close a door later
          in the level if the player pounced up into the air between
          electrical fields and over the end of the alleyway.

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