Condition Zero Interview

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A new interview with Randy Pitchford of Gearbox has surfaced, this time on Intelgamer. The Q&A is about the upcoming single-player Counter-Strike game, Condition Zero. There are questions (and answers) about the AI, the buying system in single player mode, losing members of your squad, personal attributes per character, the amount of maps (more than 20 less than 30), differences in multiplayer between CZ and the original CS, new tech, coop mode, Gooseman's involvement and more.

Intelgamer: Will the levels be bigger than the current CS levels? Approximately, how long will each round last?

Randy Pitchford: In the single player game of Condition Zero, there's no such thing as the concept of "rounds". Instead, you'll have a mission and objectives. Objectives can be accomplished as quickly as a few minutes, or they can take awhile depending upon the aggressiveness of the player and the skill of the team. Some objectives have to be accomplished very rapidly before they're irrelevant. There are a large variety of objectives in each environment that challenge various skills the player is developing.

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