Army Games

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Here's some fun for the whole family. The US Army is funding the production of a couple of videogames (Thanks Blues) that will be released on "next generation consoles" as well as PCs. Check this stuff out:

The Institute for Creative Technologies, which is jointly operated by the United States Army and the University of Southern California said on Thursday it would develop two combat video games, with financial and tactical backing from the Army. The Los Angeles-based institute said it will partner with FCS -- itself a joint venture of studio Sony Pictures ImageWorks and video game developer Pandemic Studios -- and Quicksilver Software to develop two games to be released over the next two years. ``C-Force'' will be released for next-generation consoles, while ICT and Quicksilver will partner on ``CS-12'' for PCs. Both games will have as executive producer Rob Sears, who produced the combat titles ``Mech Commander'' and ``Mech Warrior 3.''
[snip]
The institute was formed in 1999 with a $45 million grant from the Army as a partnership among academics, video game makers and creative talent in Hollywood to design advanced ''virtual reality'' and simulation training systems for the military. [snip]

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

From The Chatty
  • reply
    October 25, 2001 2:32 PM

    And then there were 2. The anti game violence lobby will love this one, I'm sure.

    • reply
      October 25, 2001 3:06 PM

      I don't care as long as it is not one of the fucking Army Men games from 3DO

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