Quake3 v1.30 Released!

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Earlier this morning I witnessed a pig flying and Maarten saving the last pop tart for me. I was confused... disoriented.. but I just figured it all out! Quake3 v1.30 the "point release" or final build of all those v1.29 series patches is being released! Quake3 v1.30 is set to be made available at 5:30pm CST today. If you're running the 1.29 versions you should be able to get it via the auto-update utility, otherwise we'll have some FTP links here. Here are the details.

\cg_oldRail 0 (enables the new rail effect)   \cg_oldRocket 0 (enables the new rocket effect)  \cg_oldPlasma 0 (enables the new plasma effect)  \cg_trueLightning 0.5 (enables the new lightning gun effect)
[snip]
NEW CHEATING COUNTER MEASURES - There has been quite a bit of new code added to make it much more difficult to cheat and hack the game. We'd tell you more, but that would be defeating the purpose... Rest assured that it will be harder to cheat than ever before. [...]

update: It's now available via auto-update, the id Software FTP, 3DG, Blues, FilePlanet, and XGR

update 2: The Linux patch has now been released as well.

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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