Max Payne @ Shack
No jump puzzles. Also sadly, no monster trucks.
Max Payne is played from a 3rd person perspective with a locked camera most of the time. The pivot point of the camera appears to be a point between the camera and the player instead of the way most 3rd person style games are. (Pivot at the player point) The subtle difference makes a FPS player feel a little bit more at home as the movements are a little less disorienting. [snip]
From The Chatty
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