AO Public Apology

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Lets just say I eagerly anticipate getting back home on a connection that doesnt constantly drop me and require me to actually reboot (win2k!) to get back online. The Anarchy Online guys who were criticized back when AO was announced gold as not having a completed game are indeed running into troubles. It's a pretty sad state of affairs when everyone testing a game screams "Its not done!" and the publisher puts it on shelves anyways. Well all kinds of unfixed issues are showing up and the AO guys have issued a public apology of course in an attempt to make some amends.

As you may have read or experienced first hand, the launch of Anarchy Online has not been without its own hardships. Registration difficulties, slow patching, semi frequent game crashes as well as worries regarding the security of the registration connection have all encompassed the first few days of Anarchy Online opening the world of Rubi-Ka to our own.
Firstly, on behalf of the entire Anarchy Online team and Funcom, we sincerely apologize for any inconveniences or current dilemmas the launch of Anarchy Online may have caused. The launching of a Massively Multiplayer Online RPG is a monumental task and certainly without question is one that Funcom, with each passing minute, moves closer to triumphantly conquering.
Now, that we are well aware of our launch difficulties, what are we doing to resolve them? [snip]

I had heard that the registration process was not even secure for a while. Yeah.. you get to send your credit card info over non-secured lines. Is that right?

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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