STALKER 2: Heart of Chornobyl Patch 1.3 notes rebalance 'Weird' Artifacts

Published , by TJ Denzer

STALKER 2: Heart of Chornobyl got its latest major update, and this one once again brings a ton of fixes, tweaks, and adjustments to the game. Quite a few are small and might barely be noticeable, but one standout was the Weird Artifacts. These have all been adjusted with different parameters that should make them more fun, strong, or challenging to use. There are over 1,000 other fixes, so read on to find out more.

STALKER 2: Heart of Chornobyl Patch 1.3 notes

GSC Game World rolled out STALKER 2: Heart of Chornobyl Patch 1.3 and its accompanying notes this week. The patch covers just about every angle of the game, including NPC behavior, enemy animations, world interaction and visuals, and much more. The Weird Artifacts are an interesting change. These are one-of-a-kind pieces with unique powers that can heavily boost your ability to survive. For instance, the Weird Ball reduces bullet damage at the cost of growing heavier when you get shot. Now, the maximum weight it will grow to has been increased, but the rate at which it gains weight has been lowered. Most of the other changes can be found below:


AI and Combat

Balance

Archiartifacts rebalance:

Bug Fixes, Crashes, and Performance

Technical Updates


That covers the shortlist of patch notes for Patch 1.3, but there are many more smaller details listed on STALKER 2’s official website. Stay tuned for more STALKER 2 coverage on its topic right here at Shacknews.