Published , by Sam Chandler
Published , by Sam Chandler
Dragon Age: The Veilguard’s release date is imminent, and to help players prepare, BioWare has released the game’s PC system requirements. These are rather in-depth, giving players a look at what benchmarks they need to hit in order to achieve minimum graphical fidelity up to ultra settings at 2160p. Additionally, BioWare has offered information on the specs needed to hit various ray tracing settings.
The first set of PC requirements for Dragon Age: The Veilguard highlight the specs you need in order to play the game with ray tracing turn off. At the low end of the spectrum is a GPU like the 2014 GTX 970 and the 2017 i5-8400, meaning it should be possible for quite a few players to experience the game, albeit at the worst settings.
Dragon Age: The Veilguard PC System Requirements | |||
---|---|---|---|
Ray Tracing: OFF | |||
Minimum | Recommended | Ultra | |
Average Performance | 1080P / 30FPS | 1440P / 30FPS 1080P / 60FPS |
2160P / 60FPS |
Graphics preset | Low | High | Ultra |
OS | 64-bit Windows 10/11 with DirectX12 | 64-bit Windows 10/11 with DirectX12 | 64-bit Windows 10/11 with DirectX12 |
CPU | Intel Core i5-840 (6 cores / 6 threads) AMD Ryzen 3 3300X (4 cores / 8 threads) |
Intel Core i9-990K AMD Ryzen 7 3700X (8 cores / 16 threads) |
Intel Core i9-12900K AMD Ryzen 9 7950X (16 cores / 24 threads) |
RAM | 16GB | 16GB | 16GB |
GPU | NVIDIA GTX 970 / GTX 1650 AMD Radeon R9 290X |
NVIDIA RTX 2070 AMD Radeon RX 5700XT |
NVIDIA RTX 4080 AMD RX 7900 XTX |
VRAM | 4 GB | 8 GB | 12 GB |
HDD | 100 GB SSD Preferred, HDD Supported | 100 GB SDD Required | 100 GB SDD Required |
The next table shows the PC requirements for Dragon Age: The Veilguard with ray tracing on. According to the information provided by BioWare, in order to make this work, you’ll need to be hitting at least 2K resolutions. At the high end, anticipate 30fps, although everything else will be cranked to maximum.
Dragon Age: The Veilguard PC System Requirements | |||
---|---|---|---|
Ray Tracing: ON | |||
RT Selective | RT ON | RT On + Ultra | |
Average Performance | 2160P / 30FPS 1440P / 60FPS |
1440P / 30FPS | 2160P / 30FPS |
Graphics preset | Ultra | Ultra | Ultra |
OS | 64-bit Windows 10/11 with DirectX12 | 64-bit Windows 10/11 with DirectX12 | 64-bit Windows 10/11 with DirectX12 |
CPU | Intel Core i9-9900K AMD Ryzen 7 3700X (8 cores / 16 threads) |
Intel Core i9-9900K AMD Ryzen 7 3700X (8 cores / 16 threads) |
Intel Core i9-12900K AMD Ryzen 9 7950X (16 cores / 24 threads) |
RAM | 16GB | 16GB | 16GB |
GPU | NVIDIA RTX 3080 AMD Radeon RX 6800XT |
NVIDIA RTX 3080 AMD Radeon RX 6800XT |
NVIDIA RTX 4080 AMD RX 7900 XTX |
VRAM | 10 GB | 10 GB | 12 GB |
HDD | 100 GB SDD Required | 100 GB SDD Required | 100 GB SDD Required |
The social media post by BioWare notes that RT Selective “enables ray tracing features in specific areas that can be take advantage of the feature.” It seems as though outside of these areas players won’t be seeing ray tracing, likely in a bid to conserve system requirements. Take a look at our Dragon Age: The Veilguard page as we continue to cover the game up to and after its release this October 31, 2024.