The Finals update 3.6.0 patch notes adjust Cashout penalties and how you earn cash

Published , by Sam Chandler

The Finals has received update 3.6.0 which makes some much needed adjustments to Cashout. In addition, a few gadgets and specializations have been altered while Terminal Attack has received a health balance pass. Take a look at the patch notes below!

The Finals Update 3.6.0 patch notes

The patch notes for The Finals update 3.6.0 were released on July 24, 2024 via the official site. Take a look at the whole patch notes below to see what is being updated across the game.


We hope you’re warmed up and ready, Contestants, because the next stop on the World Tour is the VOLPE Championship, and it’s offering some contracts with exclusive sports gear rewards! We’re also running brand new Twitch Drops throughout this World Tour stop, so make sure you tune in for some THE FINALS on Twitch.Tv!

The sponsors are also in full swing fighting over exposure in this week’s store update; check it out below:

Summer is in full swing and vacation times are in full effect, but this week still has some rather substantial changes and bug fixes. In the VOLPE Championship, we’re upping the amount of money you earn per elimination in Cashout, and granting your team part of the vault value immediately when initiating a cashout! We’re also completely removing cash penalties from team wipes - make sure to try these changes out and let us know what you think.

On the bug-fixing side, we have a second fix coming in for the infinite loading screen issue and the issue that prevented contestants from using their specializations, weapons, and gadgets at certain times. For our controller friends, we’ve also fixed the aim assist issue introduced in 3.4 for controller players on PC.

Full list of changes and fixes below:

Balance Changes

Gadgets

Goo Grenade

Game Modes

Cashout

Dev Note: We’ve felt for some time that Cashout generates more ‘third party’ fights than intended, as well as long-lasting team-versus-team encounters, and that happens in part because of the incentives of the scoring system. We are testing the changes above to see if they address these issues and improve the overall experience.  These changes have been selected as the ruleset for the VOLPE Championships. We’ll monitor how they perform via telemetry and your feedback and will adjust them as needed.  

Ranked Terminal Attack

Terminal Attack & Ranked Terminal Attack

Dev Note: We feel this change will help level the playing field, as well as reduce the effectiveness of ‘poke’ damage with weapons like the SR-84. We also feel this change better represents the variety in the archetypes. 

Specializations

Evasive Dash

Goo Gun

Grapple Hook

Healing Beam

Dev Note: Overheating is something Healing Beam users rarely have to manage, so we’ve lowered the time to overheat which means players need to be slightly more controlled in their use of it.

Weapons

93R

Content and Bug Fixes

Contracts

Gadgets

General

Goo Grenade

Game Modes

Private Matches

World Tour

Ranked Terminal Attack

Dev Note: This should lead to more intuitive RS changes for parties with smaller RS differences between members. Parties with higher RS differences between members will see more appropriate updates based on their own RS. The result should mean that RS changes will be better based on the match result, i.e. larger RS gained when beating stronger teams, and less RS gained when beating weaker teams.

Specializations

General

Fixed an issue where some Specializations could become ‘locked’ and unable to fire/use

Goo Gun

Fixed an issue where goo could stick to the side of the warm-up zone in Terminal Attack modes

UI

Game Summary Screen

Front-end menus

HUD

Ping System

Weapons

General


The Cashout changes sound like they’ll be good for the competition, especially as it’s so easy to get third-partied in the tournament-like modes. Take a look at our page on The Finals for more information about this fantastic shooter.