Published , by TJ Denzer
Published , by TJ Denzer
This week marks another major patch for Tekken 8, taking aim at balancing out characters, mechanics, and a number of bugs that have been discovered. Patch 1.05 is marks a big change in stage gimmick damage. Wall explosions, floor breaks, wall breaks, and more have seen considerable damage decreases to ensure players have a better chance of surviving big combos that use these gimmicks. Command throws also took a considerable nerf with a new defensive opportunity.
Bandai Namco and the Tekken Project team released Tekken 8 Patch 1.05 and its accompanying patch notes this week. One of the biggest changes is stage gimmick damage. Most of them have been reduced on activation and won’t do the same amount of damage when you put an enemy through a wall or break them through a floor. Command throws can now be sidestepped as well, giving players another way to avoid them (except in the case of King, which this doesn’t apply to for some reason). There are plenty of other balances and changes as well. Read on below to see:
New items added to the TEKKEN SHOP
Functional improvements, Bug fixes
Behavior/properties of moves will be adjusted for some characters
That covers the Tekken 8 Patch 1.05 notes. Be sure to check out the rest of our Tekken 8 coverage for more updates, news, and character guides.