Published , by Donovan Erskine
Published , by Donovan Erskine
Second Dinner has released the patch notes for Marvel Snap’s June 4, 2024 update. In addition to card changes, it also adds quality-of-life updates and Series drops. Let’s check it out.
The following patch notes were published on the Marvel Snap website today.
Card Series Drops
Drop to Series 3
Drop to Series 4
Move Update
Features
Art & Visual Effects
The following cards received VFX:
The following cards received updated VFX based on their new abilities:
Audio
The following cards received SFX:
Thanos Stone Updates
We've significantly updated the Infinity Stones to revolve around Thanos, as promised in a past patch. Our goal with this complement of changes is to position Thanos in such a way that the deck is less effective at becoming a shell for the strongest ramp-based strategies, as has been common in the past. We want to give Thanos decks their own distinct identity and to better fulfill the fantasy of aligning oneself with the Mad Titan.
We are also aware of concerns that Spider-Ham can be too frustrating a counter to this strategy, as Thanos starts on the left side of the player's hand. If necessary, we'll adjust the Ham to a functionality that is less disruptive.
Sanctuary II - Location Disabled
Mind Stone
[Old] 2/1 - On Reveal: Draw 2 1-Cost cards from your deck.
[New] 2/1 - On Reveal: Draw 2 Stones from your deck.
Part of this set of changes does mean abandoning design space we'd previously been interested to explore–distributing Infinity Stones with other game pieces. Our internal testing actually discovered that these designs were less exciting to many playtesters than they were to the internal design group, leading to other cards already changing. In fact, Black Swan at one point was summoning random Infinity Stones, but had to change for that very reason. As such, we're returning Mind Stone to its previous Stone-specific function to better support Thanos.
Reality Stone
[Old] 1/1 - On Reveal: Transform this location into a new one. Draw a card.
[New] 1/1 - On Reveal: Replace this location with a new one.
Soul Stone
[Old] 1/1 - Ongoing: Enemy cards here have -1 Power.
[New] 1/1 - On Reveal: Draw a card. Ongoing: Thanos can't be discarded or destroyed.
We've kept the cards drawn by all six Stones the same, shuffling a draw from Reality Stone to Soul Stone. This is because we want the Stones that risk having less effect drawing another Stone, and Reality Stone is a strong card on its own merits.
Space Stone
[Old] 1/1 - Next turn, you can move one card to this location. Draw a card.
[New] 1/1 - On Reveal: Draw a card. Ongoing: Nothing can stop you from playing or moving Thanos.
Time Stone
[Old] 1/1 - On Reveal: Give Thanos -1 Cost next turn. Draw a card.
[New] 1/1 - On Reveal: Give Thanos -1 Cost. Draw a card.
We've strengthened Time Stone–part of our approach in the first place was to ensure that we weakened the Thanos deck enough to release its grip on the metagame. With that goal achieved, we believe the combination of all of these changes will let us add a bit more strength to Time Stone in particular, so that it's more satisfying to play.
Move Update
As mentioned earlier in the patch notes, we've updated card movement made during the "staging" portion of the turn to resolve before any cards reveal. This affects cards like Vision, but has no impact at all on cards like Iron Fist and locations like Bifrost.
We made this change to resolve a number of confusing interactions. First and foremost, this is when the cards visually update already, so it just makes sense to line the resolution up with the game state being represented. Second, this addresses some weirdness unique to Ongoing cards. For technical reasons, Ongoing cards have been built to temporarily turn off when they change locations, in part due to the way these cards can have location-specific abilities and VFX. In the past, you may have heard of some tricky move-based ways to Enchantress a Cosmo, or duck Shang-Chi with Devil Dinosaur–those won't work anymore.
There will be a handful of other minor impacts to this change. However, a general guideline of "assume player-made moves will happen before everything else" should lead you to the best sequencing for your cards.
VFX & SFX Fixes in 28.x
Other Fixes in 28.x
Existing Known Issues Fixed
Those are all of the changes in Marvel Snap's June 2024 update. Bookmark are Marvel Snap topic page for more patch notes and other news.