Helldivers 2 Patch 1.000.302 notes nixes fluffed major order kill count stats

Published , by TJ Denzer

Another Helldivers 2 update has dropped, and Patch 1.000.302 is a perplexing one. Remember in a recent order when players thought they’d terminated 2 billion Terminids in the span of just 24 hours. Well, it turns out the stat tracking may have been out of whack and players may have killed less than they thought. This issue has been fixed so players are probably going to have to work just a bit harder next time if they want to hit the real numbers.

Helldivers 2 Patch 1.000.302 notes

Turns out the stats were a bit fluffed on the recent major order in which players were to kill over 2 billion Terminids.
Source: Arrowhead Game Studios

Arrowhead Game Studios rolled out Helldivers 2 Patch 1.000.302 and its accompanying notes this week. In regards to the major order kill task stats, it turns out that when players finished a mission, the task would could the entire squad’s kills once per each player. That means it was recording four times as many kills than it should have been. With this stat tracking fixed, the next kill task should properly track kills by individual player. That means it could prove to be more difficult. There’s more than that to the patch, however. Read on below:


Overview

For this patch, we have made improvements and changes to the following areas

Balancing

Primary, Secondary, & Support Weapons

R-36 Eruptor

Enemies

Fixes

Gameplay

Crashes

Social Menu Fixes

Other


That covers Helldivers 2 Patch 1.000.302. Be sure to follow our other Helldivers 2 coverage for further news and updates!