Helldivers 2 Patch 1.000.12 notes raise server cap to 700k

Published , by TJ Denzer

Yet another patch has launched for Helldivers 2 this week. As Helldivers 2 rides along through what has been a bumpy launch from a technical standpoint, Arrowhead Game Studios is working hard and fast to create fixes that are keeping players from enjoying the game. The latest, Patch 1.000.12, finally boosts server capacity, boosting it up to around 700,000 players. A few other important fixes are also present in this update, so check out the patch notes here.

Helldivers 2 Patch 1.000.12 notes

Arrowhead Game Studios rolled out Helldivers 2 Patch 1.000.12, this time boosting server capacity in the game by nearly double what it was.
Source: Arrowhead Game Studios

Arrowhead Game Studios rolled out Helldivers 2 Patch 1.000.12 and its accompanying patch notes today, updating the game with the latest fixes and tweaks. One of the biggest this time around is that Arrowhead has nearly doubled Helldivers 2’s server capacity, boosting it from 400,000 to 700,000. This should make log-in issues a bit less prevalent, but there are other fixes too. One bug that was causing players to get stuck in cinematics has been fixed, so it should be safe to watch them without a restart of the game now. Check out the rest of the patch notes below:


Fixes

Known Issues


That covers the entirety of Helldivers 2 Patch 1.000.12. Be sure to check out our Helldivers 2 topic for more coverage and guides to aid you in the pursuit of liberty and bug-squashing.