Cities: Skylines 2 Hotfix 1.0.12f1 patch notes

Published , by TJ Denzer

The latest hotfix for Cities: Skylines 2 is out, and it continues to try to solve performance issues players have been concerned with since launch. Another hotfix has come out with optimizations for the game, such as fixing texture resolutions, asset load priority, and a few more adjustments that should help to make it an overall smoother game. We’ve got all of the details here.

Cities: Skylines 2 Hotfix 1.0.12f1 patch notes

Little people with big textures were part of the fixes that went out in Cities: Skylines 2 Hotfix 1.0.12f1.
Source: Paradox Interactive

Colossal Order and Paradox Interactive rolled out Cities: Skylines 2 Hotfix 1.0.12f1 and its accompanying patch notes in a Steam developer blog post this week. The main points of this patch are optimizations. Things like texture resolutions on characters were reduced, and small objects will now render after large ones to improve GPU performance. Meanwhile, a certain “Spasm radio ad” was removed due to offensive content. Check out the full list of fixes below:



That covers the Cities: Skylines 2 Hotfix 1.0.12f1 patch notes. Be sure to follow our other Cities: Skylines 2 coverage for news, updates, and guides to help you manage your city with pride.