Unreal Warfare Tech @ GDC

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The original info showing off this stuff came out last night, but now there is a video of Unreal Warfare engine technology that you can see in action. Its basically a ship flying through some pretty good looking terrain and rock structures throwing a surprising number of polys around. I'll just go ahead and re-quote from last night:

One pre-scripted demo featured a futuristic dropship sailing down through the atmosphere, and then flying down a long canyon populated by dinosaur-like creatures. The ship's metallic surfaces and the realistic-looking canyon made this sequence impressive-especially considering the number of peripheral objects such as shrubs in the environment. Though this sequence was completely scripted, allegedly a version of the canyon level will appear in Epic's next Unreal game after Unreal II.

I also snagged a couple of more images the other day and put them into the Unreal2 screenshots section.

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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