Oculus Passthrough API allows developers to blend real and virtual worlds

Published , by Chris Jarrard

Oculus has taken another step forward in the mixed reality development realm with the introduction of their new Passthrough API. The Passthrough API allows developers to seamlessly blend real-world and virtual worlds, opening up the possibility for new ideas and design in mixed reality software.

Passthrough API will be available in the upcoming v31 Oculus SDK release. It opens the door for developers to create new experiences for:

Developers will also have the option to customize the way Passthrough works or appears within their app. This is possible through several methods, including:

Initial availability for Passthrough API will be limited to Unity for the upcoming SDK release, but Oculus has plans to expand its capability into other environments in the future. The production version of the API should arrive by the end of the year, but devs can go ahead and start testing with the Oculus 2 now. You can read more about the Passthrough API on the official Oculus developer forums.