DOOM Animation

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A little snippet of Doom news, as a new post on /. has John Carmack talking about the animation of the game. It's not a whole lot, but it's something. And heck, it's Doom.

We don't have any technology specifically directed towards character features. The animation was done pretty conventionally in Maya.
Our new animator comes from a film background, and we are finding that the skills are directly relevent in the new engine.

John Carmack

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