DOOM in MPEG

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The GameSpot guys have posted an 27meg MPEG version of the DOOM video that came out. It's horribly dark and hard to see anything, but if you go into your display settings and 'adjust overlay' brightness you can see things fairly clear. The quality is slightly higher than what we've seen so far but not by much. I've also adjusted the Shack DOOM screenshots a little bit more and of course we've got the server stable which is always a bonus. Also, George Broussard has a pretty cool .plan update about the footage.

At a small Chinese restaurant, over dinner, a simple   question was asked of John Carmack. We wondered how he  was able to do such amazing things with his engines [...] He looked up from his dinner and with all due modesty just said:  "Well, I like to think I'm pretty good at what I do."
[...]
Ten years, and many engines later, it's no different.  Last night John sent a shockwave through the world of gaming that will be felt for years. We got a peek at Doom 3 - or at least it's engine. Yup, he's pretty damned good as what he does all right :) /applause

On Slashdot, John Carmack replied to complaints that there were hardly any distinctive colors visible during the presentation.

Unfortunately, the giant projector screens are not color calibrated the same way at all. The colors did get rather washed out on the big screen.

John Carmack

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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