Overwatch update 1.58 patch notes bring Xbox Series X|S enhancements & more
Published , by Chris Jarrard
Blizzard is still hard at work maintaining Overwatch. While the studio remains focused on development for Overwatch 2, the team is still actively supporting the original game’s player base. Overwatch update 1.58 is now available on live servers and brings a host of additions, balance changes, and bug fixes. The highlight of the 1.58 update is the addition of new graphical modes for Xbox Series X|S consoles that offer players resolution and refresh rate options.
The patch notes lay out the Xbox Series X|S enhancements in detail:
Added “Preferred Mode” graphics option which allows switching between three different presets: “Resolution”, “Balanced”, “Framerate”. These modes adjust video settings to bias towards image quality, resolution, and framerate.
“Resolution” : This mode prefers higher-resolution output at the cost of some image-quality (Series X: 4K @ 60Hz, Series S: 1440p @ 60Hz)
“Balanced” : This mode prefers image-quality at the cost of resolution (Series X: 1440p @ 60Hz, Series S: 1080p @ 60Hz)
“Framerate” : This mode prefers higher frame-rate at 120 frames-per-second at the cost of both image-quality and resolution (Series X: 1440p @ 120Hz, Series S: 1080p @ 120Hz)
NOTE: Not you must have a TV that supports 120Hz or VRR (Variable-Refresh-Rate) to fully take advantage of the “Framerate” mode
The new update also introduces the PachiMarchi Challenge, a celebration of the lovable, huggable, and oh-so-squeakable half-onion, half-octopus. The remaining patch notes are as follows:
General
Added "Damage FX" options to the advanced Video options menu that will reduce the amount of impact effects seen during gameplay and replays
Added a "Custom Spectator Options" menu for live spectating that opens when you press the "View Spectator Options Menu" button as a spectator
Spectator camera bookmarks in live spectating and replay viewing now also save the current "Camera Field of View" (FOV)
Added "Custom Game Invite Filter" and "Custom Game Invite Requests" settings to the Social options menu to allow players to change and save who they can receive custom game invites from
Updated how off-screen important elements (e.g. an exploding D.Va Mech) are displayed on the screen to make them easier to find
Added Workshop Extensions
Spawn Points now returns an array of entities rather than position vectors
Optimized effect position evaluation
New Workshop Extensions
Beam Effects
Beam Sounds
Buff Status Effects
Debuff Status Effects
Buff and Debuff Sounds
Energy Explosion Effects
Kinetic Explosion Effects
Explosion Sounds
Play More Effects
Spawn More Dummy Bots
New Workshop Actions
Enable Text Chat
Disable Text Chat
Enable Voice Chat
Disable Voice Chat
Start Game Mode
Return to Lobby
Restart Match
Move Player to Team
Remove Player
Start Forcing Dummy Bot Name
Stop Forcing Dummy Bot Name
New Workshop Values
Damage Over Time Count
Heal Over Time Count
Text Count
Damage Modification Count
Healing Modification Count
Assist Count
Entity Count
Local Player
Char In String
Index Of String Char
String Split
String Replace
BUG FIXES
General
Fixed a bug that caused specific abilities to persist on targets after a player swaps off the hero that used them
Fixed a bug that prevented players from using the escape menu to leave a custom game under certain circumstances
Fixed a bug that would cause heroes to become stuck against some buildings in midair
Fixed a bug with the Bounty Hunter game mode that caused Sombra to be detected when invisible if the Bounty Target buff expires
Fixed a bug that caused player ragdoll models to fall through the terrain when skipping kill cam playback
Fixed a bug that caused heroes knocked back by Doomfist's Rocket Punch to not always break railings
Fixed a bug when calculating the "Weapon Accuracy - Best" stat
Maps
Blizzard World
Fixed a bug that allowed Tracer to blink and become stuck behind the two candelabras
Château Gaillard
Fixed a bug that allowed Wrecking Ball to Piledrive from the ground and get stuck on certain bushes and corners
Dorado
Fixed a bug with a collision location that allowed Wrecking Ball to unintentionally grapple upon it
Eichenwalde
Fixed a bug that caused the UI to incorrectly reflect payload progress in rare circumstances
Gibraltar
Fixed a bug that allowed players to place turrets in an unintended location
Hanamura
Fixed a bug with missing player collision in various locations of the map
Fixed a bug that caused Reinhardt to hit the door frame when charging out of the second attacker spawn room
Fixed a bug that allowed Reaper to teleport through a small gap outside of the second capture point
Hollywood
Fixed a bug that caused players to become stuck on a specific section of rooftop
Kanezaka
Fixed a bug with player collision that allowed heroes to move through map geometry
King's Row
Fixed a bug that caused Mei's Blizzard drone to fall through the floor in certain locations
Fixed a bug that allowed players to travel beneath some collision but not be killed by the death plane
Nepal
Fixed a bug that allowed players to land on some snow piles on top of buildings
Numbani
Fixed a bug that caused lighting issues in the back of the second attacker spawn
Rialto
Fixed a bug that allowed D.Va's Self-Destruct to go through walls causing damage to enemies
Heroes
Baptiste
Fixed a bug where Earthshatter could be blocked by an Immortality Field that was mid-deploy
Bastion
Fixed a bug where a stun would cancel transformation from Recon mode to Sentry mode
Doomfist
Fixed a bug where Doomfist's Rocket Punch impact animation would incorrectly play twice
Fixed a bug where Doomfist would incorrectly maintain vertical momentum while entering Meteor Strike
Sombra
Fixed a bug that caused her Translocator beacon to become stuck in a specific section of the Havana map
Wrecking Ball
Fixed a bug that allowed Piledriver to be used in unintended scenarios after a successful Piledriver
Workshop
Fixed an issue where Continue could jump to the wrong loop in certain cases
Fixed an issue where Brigitte would continue using Primary Fire after it had been disabled
Fixed an issue where certain abilities would collide with walls even when environment collision had been disabled
Fixed an issue where the Workshop Inspector would display incorrect player names
Fixed an issue where certain buttons were ignored during flight abilities even when they were held down via Workshop
Fixed an issue where beam effects were not rendering when going straight up
Fixed an issue where extra D.Va's could exist in certain scenarios
Fixed an issue where the Array value would interfere with the correct evaluation of Current Array Element and Current Array Index
Fixed an issue where Start Facing would not correctly honor Evaluate Once values when mixed with Event Player or other context-dependent values
Fixed an issue where Spawn Points would sometimes fail to reevaluate correctly
Fixed an issue where Hero Being Duplicated would fail when Echo duplicated D.Va
Fixed an issue where Player Died events wouldn't trigger for environmental deaths when Echo was duplicating another hero
Removed the error sound that plays when attempting to use an ability that has been disabled by Custom Game settings or the Workshop
The Overwatch 1.58 update is now live on official servers for all platforms. This update is a rebase and will require a relatively large download for all platforms.