Rogue Not Dead
Due to EA's untimely cancelation of our latest project, rumors about Rogue Entertainment's current situation have begun to circulate. We would like to assure everyone that we are still in business and still plan to continue making quality titles. The timing of the cancelation did leave us "in a lurch", but due to the success of Rogue's current title Alice, as well as our many previous releases, we have several options available to us. Once we have secured a title worthy of our team of highly skilled developers, we will inform the public.
Coincidentally, Rogue was working on a Playstation2 port of Alice, wonder why it got canned?
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If I am not mistaken, I am the first to post.