Halo: Reach ranks - Master Chief Collection

Published , by Sam Chandler

Halo: Reach has finally arrived in the Master Chief Collection (MCC) and it has a new set of ranks. What this means is that the ranks from Halo: Reach on Xbox 360 are now obsolete. It's time to start tracking your progress based on brand new information, which can be found in a handy table below!

It's also worth noting that this is actually the Season 1 ranks for the entire MCC, including Halo: Reach and Halo: Combat Evolved (and likely the other games, too). What this means is that you can play any Halo game to earn points towards ranking up.

Last updated on April 28, 2020 at 6:43 AM PT


Halo: Reach ranks – MCC

Your Halo: Reach rank can be viewed in your player profile up the top-left.

The ranks in Halo: Reach on PC and Xbox One in the Master Chief Collection are slightly different to the initial release in 2010. They're actually entirely gone. This system has been replaced with a seasonal ranking system. Regardless of what Halo game you play, you will earn XP towards unlocking gear. For Season 1, this gear is the Halo: Reach gear.

Players will note that there are a couple of new ranks and some old ranks missing from MCC ranks. There is also a prestige system, whereby once you reach the max rank, you start again from the beginning. The reward for prestiging is a new backing shield (the starter one is bronze).

You must reach Staff Sergeant in Tour 4 to get all 100 Season Points needed for all the unlocks.

For players that want to get all the Season Rank rewards for Halo: Reach, that requires 100 Season Points. At the time of writing, the only way to get these is by playing games and earning XP. Unlocking the 100th Season Point requires 10,669,000 XP. If you are able to earn 25,000 XP per game, it would take roughly 427 games to acquire the last point. This is obviously reduced with Double XP weekends and if you're able to maintain a higher rate of XP acquisition.

A big shoutout to Twitter user @Joeyarrabi for providing me with some early information for Tours 2 and 3!

Note: The following table is underconstruction and will be updated as I level up!

Halo MCC ranks - Tour 1

The first Season Point you get is at Recruit Tour 1, the last one is at Staff Sergeant Tour 4. These are highlighted in the tables below.

Rank XP XP for next rank
Rookie 0 - 2,999 3,000
Recruit 3,000 - 9,999 7,000
Private 10,000 - 19,999 10,000
Private Second Class 20,000 - 32,999 13,000
Private First Class 33,000 - 48,999 16,000
Lance Corporal 49,000 - 67,999 19,000
Corporal 68,000 - 89,000 22,000
Sergeant 90,000 - 114,999 25,000
Sergeant Second Class 115,000 - 143,999 29,000
Sergeant First Class 144,000 - 176,999 33,000
Staff Sergeant 177,000 - 213,999 37,000
Gunnery Sergeant 214,000 - 254,999 41,000
Master Sergeant 255,000 - 299,999 45,000
First Sergeant 300,000 - 348,999 49,000
Sergeant Major 349,000 - 403,999 55,000
Command Sergeant Major 404,000 - 463,999 60,000
Warrant Officer 464,000 - 528,999 65,000
Warrant Officer Second Class 529,000 - 598,999 70,000
Warrant Officer First Class 599,000 - 674,999 76,000
Chief Warrant Officer 675,000 - 758,999 84,000
Second Lieutenant 759,000 - 851,999 93,000
First Lieutenant 852,000 - 953,999 102,000
Captain 954,000 - 1,065,999 112,000
Major 1,066,000 - 1,187,999 122,000
Lieutenant Colonel 1,188,000 - 1,320,999 133,000
Colonel 1,321,000 - 1,462,999 142,000
Brigadier General 1,463,000 - 1,612,999 150,000
Major General 1,613,000 - 1,768,999 156,000
Lieutenant General 1,769,000 - 1,928,999 160,000
General 1,929,000 - 1,944,999 16,000

Leveling up General Tour 1 requires only 16,000 XP, at which point you will automatically be moved to Rookie Tour 2. 

Halo MCC ranks - Tour 2

Rank XP XP for next rank
Rookie 1,945,000 - 1,964,999 20,000
Recruit 1,965,000 - 1,988,999 24,000
Private 1,989,000 - 2,016,999 28,000
Private Second Class 2,017,000 - 2,048,999 32,000
Private First Class 2,049,000 - 2,084,999 36,000
Lance Corporal 2,085,000 - 2,125,999 41,000
Corporal 2,126,000 - 2,171,999 46,000
Sergeant 2,172,000 - 2,222,999 51,000
Sergeant Second Class 2,223,000 - 2,278,999 56,000
Sergeant First Class 2,279,000 - 2,340,999 62,000
Staff Sergeant 2,341,000 - 2,408,999 68,000
Gunnery Sergeant 2,409,000 - 2,482,999 74,000
Master Sergeant 2,483,000 - 2,562,999 80,000
First Sergeant 2,563,000 - 2,648,999 86,000
Sergeant Major 2,649,000 - 2,740,999 92,000
Command Sergeant Major 2,741,000 - 2,838,999 98,000
Warrant Officer 2,839,000 - 2,943,999 105,000
Warrant Officer Second Class 2,944,000 - 3,055,999 112,000
Warrant Officer First Class 3,056,000 - 3,175,999 120,000
Chief Warrant Officer 3,176,000 - 3,303,999 128,000
Second Lieutenant 3,304,000 - 3,439,999 136,000
First Lieutenant 3,440,000 - 3,583,999 144,000
Captain 3,584,000 - 3,735,999 152,000
Major 3,736,000 - 3,895,999 160,000
Lieutenant Colonel 3,896,000 - 4,065,999 170,000
Colonel 4,066,000 - 4,245,999 180,000
Brigadier General 4,246,000 - 4,435,999 190,000
Major General 4,436,000 - 4,640,999 205,000
Lieutenant General 4,641,000 - 4,860,999 220,000
General 4,861,000 - 4,895,999 35,000

Leveling up General Tour 2 requires only 35,000 XP, at which point you will automatically be moved to Rookie Tour 3. 

Halo MCC ranks - Tour 3

Rank XP XP for next rank
Rookie 4,896,000 - 4,935,999 40,000
Recruit 4,936,000 - 4,980,999 45,000
Private 4,981,000 - 5,030,999 50,000
Private Second Class 5,031,000 - 5,085,999 55,000
Private First Class 5,086,000 - 5,145,999 60,000
Lance Corporal 5,146,000 - 5,210,999 65,000
Corporal 5,211,000 - 5,280,999 70,000
Sergeant 5,281,000 - 5,355,999 75,000
Sergeant Second Class 5,356,000 - 5,435,999 80,000
Sergeant First Class 5,436,000 - 5,525,999 90,000
Staff Sergeant 5,526,000 - 5,625,999 100,000
Gunnery Sergeant 5,626,000 - 5,735,999 110,000
Master Sergeant 5,736,000 - 5,855,999 120,000
First Sergeant 5,856,000 - 5,985,999 130,000
Sergeant Major 5,986,000 - 6,125,999 140,000
Command Sergeant Major 6,126,000 - 6,275,999 150,000
Warrant Officer 6,276,000 - 6,435,999 160,000
Warrant Officer Second Class 6,436,000 - 6,605,999 170,000
Warrant Officer First Class 6,606,000 - 6,790,999 185,000
Chief Warrant Officer 6,791,000 - 6,990,999 200,000
Second Lieutenant 6,991,000 - 7,205,999 215,000
First Lieutenant  7,206,000 - 7,435,999 230,000
Captain 7,436,000 - 7,680,999 245,000
Major 7,681,000 - 7,940,999 260,000
Lieutenant Colonel 7,941,000 - 8,220,999 280,000
Colonel 8,221,000 - 8,520,999 300,000
Brigadier General 8,521,000 - 8,850,999 330,000
Major General 8,851,000 - 9,210,999 360,000
Lieutenant General 9,211,000 - 9,610,999 400,000
General 9,611,000 - 9,670,999 60,000

Leveling up General Tour 3 requires only 60,000 XP, at which point you will automatically be moved to Rookie Tour 4. 

Halo MCC ranks - Tour 4

Tour 4 is the last tour you need to reach in order to max out the Season Pass. You will need to reach Staff Sergeant to get the 100th Seasonal Point.

Rank XP XP for next rank
Rookie 9,671,000 - 9,736,999 66,000
Recruit 9,737,000 - 9,808,999 72,000
Private 9,809,000 - 9,886,999 78,000
Private Second Class 9,887,000 - 9,972,999 86,000
Private First Class 9,973,000 - 10,066,999 94,000
Lance Corporal 10,067,000 - 10,168,999 102,000
Corporal 10,169,000 - 10,278,999 110,000
Sergeant 10,279,000 - 10,398,999 120,000
Sergeant Second Class 10,399,000 - 10,528,999 130,000
Sergeant First Class 10,529,000 - 10,668,999 140,000
Staff Sergeant 10,669,000 - 10,818,999 150,000

Fastest way to rank up

Probably the quickest way to level up your rank in Halo: Reach is to play SWAT.

Leveling up quickly and boosting your rank is going to be a top priority if you want to unlock new armor. For this reason, figuring out the best modes to play to earn the most XP is important. You can only earn XP in multiplayer and Firefight, and the XP is rewarded in three areas:

A recent update has seen the XP cap for the entire Master Chief Collection increased by "at least" 150% across all multiplayer modes. This means the amount of XP you earn for each match in Halo: Reach should be markedly more than when it was first released on PC. However, the "at least" means that some modes may receive more than the 150 per cent increase. Double XP weekends are about to become far more valuable.

Completing a match will net you a couple of thousand XP, though more often than not it will be 1,500 XP. Performance is usually about 8,000 XP if you play well and is probably the easiest one to rely on. Team Work is a bit more difficult, as it is entirely dependent on whether you earn assists and help your teammates.

Based on this information, and the average match length, SWAT is arguably the best mode to play. The score is first to 50, and matches rarely last the full 12 minutes. If you’re good, you can easily net 9,500 XP a match.

For those who would rather play something with more friends, Big Team Battle is another viable option. This mode allows you to earn a lot of Team Work medals, which will help bump the overall XP earned up higher. The drawback to this is that matches tend to last significantly longer.


The Halo ranks in MCC can take quite a while to move through on PC and Xbox One. Whether you're playing Halo: Reach, Halo: Combat Evolved, or some of the other Halo titles, you will be earning XP for each rank in the season. The above values should give you a good indication of the amount of time you will need to invest in each rank. Keep in mind, each tour level will increase the amount of XP required to shift between each rank. For more Halo goodness, check out the Master Chief Collection page!