Borderlands 3 October 24 update patch notes now available
Published , by Josh Hawkins
It's almost time for the Bloody Harvest event to kick off. Set to arrive later today, the newest update for Borderlands 3 brings the new event, as well as some other changes and fixes. If you're curious to see what all the Borderlands 3 October 24 update has to offer, then we've put together a list of all the patch notes below, so let's dive right in to see what's new.
Borderlands 3 October 24 update patch notes
As always, today's update is set to arrive sometime before 3 PM PT. When exactly, though, is unclear, so just look out for any update notifications as you're playing today. You'll know that the patch is live when the menu becomes spooky, marking the start of the new event. As far as updates go, this one is pretty hefty, bringing some much anticipated featured to console players like Mayhem Mode in True Vault Hunter Mode, as well as Photo Mode support, and the ECHOcast Twitch Extension. We've listed off the entirety of the patch notes below, but you can also view them on the original blog post.
Stability
Fixed a report bug resulting in a crash while loading into maps
Fixed a reported audio crash bug
Fixed a reported crash that occurred for certain users when level transitioning immediately after throwing a longbow grenade
Fixed a reported rare crash that occurred for certain users after completing missions
Fixed a reported crash that occurred for certain users when swapping an equipped weapon
Fixed a reported crash that occurred for certain users when sorting the Mission Log by region
General
[Consoles Only] Mayhem mode is now available in True Vault Hunter Mode on Consoles
[Consoles Only] Added Photo Mode support for Consoles
[Consoles Only] Added ECHOcast Twitch Extension support for Consoles
Added new Vault Hunter customizations and trinkets
Added ability to specify Mayhem Mode while matchmaking
Adjusted the volume of the 2K and Gearbox logo intro movies
Addressed reported concern where some players were missing skill points
Updated gore stump textures for consistency
[PC Only] Improved reliability of the voice chat system when open and closing the ECHO menu on PC
[PC Only] Added a modification so typing in text chat no longer prevents players from fast travelling
Singularity grenades will no longer cause Saurian corpses to float in the air after dying
Addressed a reported concern that certain players experienced some Visual FX for the side mission "Transaction Packed" before accepting the mission
Addressed a reported concern that some players experienced Brick getting stuck after chasing enemies off the cliff near Hector's Lament in The Anvil
Made a modification where Amber Lamps no longer has a chance to spawn during the "Defend BALEX" objective of "The Family Jewel" mission
Addressed a reported concern with the Legendary grenade mod Quasar, where it was not counting towards the optional grenade kills objective in Slaughter maps
[PS4 Only] Addressed a language code issue present in PS4 activity feeds for English
Addressed a reported concern where users with their region set to Japan were unable to complete the Fast Travel tutorial
Made a modification so Safe Area Calibration is now saved when relaunching the game
Camera no longer resets to a random location when using the Reset Camera function in Photo mode
Photo mode will now force exit when the player is teleported
Subtitles are now present when joining another player's game while a cinematic is playing
Addressed a reported concern where some sounds were quiet or missing for the second player in split screen
Made various split screen UI fixes
Fixed a reported UI issue where the Mayhem Modifier menu would sometimes not appear for certain players
Weapons
Flakker
Now consumes 1 ammo instead of 5.
Bug fixes
Addressed a reported bug with "Space-Laser Tag" which prevented some players from progressing to the next objective
Atomic has been modified to no longer become invincible, as has been reported under certain conditions
Modified Powerhouse Heavy's attacks to no longer damage players outside of the intended range
Addressed a concern that Projected shields were taking too much damage from General Traunt's attacks
Fixed the reported floating door frame in the Jakobs Theatre
Addressed a reported potential progression blocker when Rhy's talks during "Hostile Takeover"
Increased checkpoint sizes of New-U stations in multiple locations
Included a modification so that Zane's Digi-Clone will no longer spawn into the cage in Slaughterstar 3000
As you can see, this update brings quite a few stability and bug fixes, things that players should look forward to experiencing. Also, in the original post about the patch, Gearbox stated that they are hard at work sorting requested features like skippable cutscenes, additional Mayhem Modes, and of course, a massive bank increase at some point down the line. You can always head back over to our Borderlands 3 guide for more info about the game, where you'll also find a slew of great strategy content to assist you in finding the coolest guns and Easter eggs.