Published , by Asif Khan
Published , by Asif Khan
Gamedev.world, the world's first ever global game developers conference, has officially begun. The conference features over thirty speakers and will be broadcast live on Twitch. All talks will close-captioned and translated into Arabic, Chinese, French, English, Japanese, Brazilian Portuguese, Russian, and Spanish. Gamedev.world starts today and ends June 23, 2019. Please take a look.
Here's a list of the speakers and the gamedev.world 2019 schedule for all of the talks this weekend:
The Power of Us - Ten Steps to forge genuine creative collaboration
Women discrimination in game design
Julia Komarova - Lead Game Designer, previously worked in Playkot, Social Quantum and Mail.Ru Studio Nord. Games: Tanat Online, My Castle, Tropic Storm, Age of Magic.
Building Better Worlds through Game Culturalization
Kate Edwards - CEO & Principal Consultant
Gabuka and my story of children's interactive park in Siberia
Ivan Klimov - Commercial Director
How to set up a game studio
Valeria Castro - Founder and Producer at Platonic Games
Pathologic 2 Mindmap: A Questlog Players Might Actually Read
Alexandra -Alphyna- Golubeva - Narrative Designer at Ice-Pick Lodge
We Must Make Short Games
Daniel Benmergui - Independent Developer
Work on audio in tandem - the pros and cons
Daria Novo - Composer and sound designer at Nerdtracks gameaudio
The Making of: GRIS
Conrad Roset - Creative Director of GRIS
Breaking Barriers
Nourhan ElSherief - Senior Game Developer at Instinct Games
How to avoid disruptive behavior in online multiplayer experiences
Fernando Reyes Medina - Multiplayer Game Designer, 343 Industries, Halo Infinite
Supporting Arabic in Video Games
Osama Hussain - Senior Game Programmer at Sumo Digital
Creating Characters in Low Resolution
Lu Nascimento - Art Director and Co-Founder - Bunnyhug
Working With A Remote Team - A Producer's Tips
Farah Khalaf - Producer at Draknek Ltd
Disney, Excalibur and Turn-based Tactics! How do I craft this tale?
Arthur Protasio - Founder, CEO and Narrative Designer
Tips for Better F2P Monetization Design
Fawzi Mesmar - Studio Game Design Director
Programmers empowering Game Designers
Matheus Lessa Rodrigues - Programmer, BitCake Studio
The Cruel Reality of Japanese Indie Scene, and My Attempts to Tackle It
Player Motivation Models: What motivates a person to play a game and how to create this game?
Paula Neves - Marketing Director of Gazeus Games, games: Buraco Jogatina, Dominó Jogatina.
Production Process of "ASTRO BOT : RESCUE MISSION"
Maki Murakami - Artist / Product Development Dept. Japan Studio Sony Interactive Entertainment WWS
Changing lives in 48 hours: Global Game Jam in Brazil
Bruno Campagnolo de Paula - Course Coordinator, PUCPR / Organizer, Global Game Jam Curitiba
Making LA-MULANA's 2D Graphics in 3D
Takumi Naramura - Director of NIGORO. Graphics of Rose & Camellia, LA-MULANA 2
Tools for Overcoming Art Block
Gabby DaRienzo - Co-Founder and Art Director of Laundry Bear Games
Third Generation Gamer, Second Generation Game Designer
Kaho Abe - Designer, Media Artist
Pitching Global, Staying Local: Finding a Publisher Without Leaving Home
John Cooney - VP of Business Development at Armor Games Studios
Being a magician of life - Soliloquy from a Game Designer
Gui Die (Gracie) - Founder of Taplion Studio
Being Successful with Open Source in Game Development
Mark Mandel - Developer Advocate
Marketing Indie Games in China 101
Chen Wen - Co-founder of both Coconut Island Games and Chinese Independent Games Alliance (CiGA)
Intel(r) GameDev Boost
Michelle Chuaprasert - Sr. Director, Intel, Software Enabling
How to improve level design of your game through "Brute-force method"
Gao Ming - Candleman Game Studio, Game Producer
From novice illustrator to game artist in a video game studio in Africa
Amandine Stéphanie Atangana - Illustrator animator 2D/3D
How Sound will drive the Scene atmosphere
ZETA - Sound Director, Lotolotus Sound Design Sound Director, Anime and game dept. Sony/ATV
Pikuniku: emergent narrative and minimalist characters
Arnaud de Bock - Game designer and artist
Design from the heart: Put youself in your games
Osama Dorias - Senior game designer
Childhood lessons: game developers parents or how to juggle our priorities
Elaine Gusella - Game designer, Artifact 5
There are a ton of talks that any aspiring game developer should check out. Be sure to give gamedev.world your support by sharing the streams on social media.
Congratulations to the whole team at gamedev.world. We will be cheering you folks on from Twitch chat as we watch the first global game developers conference this weekend. Do it for Shacknews!