Published , by Chris Jarrard
Published , by Chris Jarrard
Bethesda had a full slate of new games and announcements on hand for its E3 2019 Showcase event, but they chose to close the show with fresh video and information on Doom Eternal. The first-person slaughterfest will be arriving on shelves November 22 and will be packing an all-new multiplayer component known as Battlemode.
The Battlemode multiplayer for Doom Eternal will be developed in-house at id Software, unlike the multiplayer portion of 2016’s Doom. It pits a single Slayer against a pair of player-controlled demons to offer a more strategic take on the convention first person shooter multiplayer experience.
The official blog post for Doom Eternal’s Battlemode explains the setup in more detail:
In BATTLEMODE, one player takes on the role of the DOOM Slayer while two other players enter the fray as demons. The Slayer comes packing with a full arsenal to take on the deadly duo of baddies, ranging from the jetpacking Revenant to the thick-skinned Mancubus, in a best-of-five fight to the death.
Each class of demon has unique movement options, attacks and abilities to challenge the Slayer’s skills, making BATTLEMODE a lightning-fast blend of raw action and clever strategy.
Despite the raw demon-killing capability of the Slayer, the demon team has Hell’s armies at their command. That’s right – both demon players can spawn hellish AI-controlled reinforcements to attempt to overwhelm or outmaneuver the Slayer. Of course, this also gives the Slayer extra chances to Glory Kill foes for health, so the demon team must coordinate their efforts to get the upper hand on their target.
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