Satisfactory update 0.1.11 patch notes now available
Published , by Josh Hawkins
The first large update for Satisfactory is now available via update 0.1.11. The update adds Conveyor Lifts, Quartz Research, and Sulfur Research. The patch notes also detail several bug fixes and balancing changes, which players can expect to see active when they dive into the game after downloading the update.
We’ve included some of the patch notes below, however, you can check out the full update info by heading over to the official Satisfactory website.
NEW FEATURES
Added the Conveyor Lift (currently with placeholder visuals)
Rebuild or build a new factory with Mk.1 - 4 of the vertical Conveyor Belt!
Added the Quartz Research
New Parts and Recipes: Quartz Crystal, Crystal Oscillator
Explorer Vehicle: The vehicle currently best suited for traversal
Ingame Map: Enjoy revealing the game map via exploration and the Radar Tower
Added the Sulfur Research
New Parts and Recipes: Sulphur, Black Powder, Explosives, Ammunition
Nobelisk Detonator: Blow up trees, bushes, rocks, creatures and friends
Rifle Mk.1: An automatic rifle for the purpose of Pioneer safety
BALANCING
Added several new alternate Recipes
Alternate recipes can no longer be hand crafted
Moved all Oil Nodes in the Dune Desert (northeast corner of the map) to the Spire Coast (the coast west of the Dune Desert)
Adjusted purity of Oil Nodes in the Desert Canyons east and west of the Northern Forest
Fabric recipe now requires Biomass instead of Leaves
Fixed the milestone cost of the Alternate Heavy Modular Frame
Clearance adjustments for several buildings to fit more snugly
Splitter and Merger
Smelter, Constructor and Assembler
Miners and Oil Pumps
A few others
Adjusted the cost of the Programmable and Smart Splitter
Adjusted the cost of Caterium Milestones 2 and 3
Added Alien Organs research after Alien Carapace (making it possible to turn Alien Organs into Medicinal Inhalers)
Adjusted the cost of making Medicinal Inhalers (more Mycelia, less Nuts)
Greatly increased the amount of parts around Crash Sites for new games
Reduced Caterium Ore required to make Caterium Ingots from 4 to 3
Reduced the Quickwire cost of Quickwire alternate recipes
Increased Power Pole Mk.2 & 3 connections by 1 and 2 respectively
Increased the parts cost of some Buildings and Equipment
Generators: Fuel Generator, Geothermal Generator
Production Buildings: Manufacturer, Miner Mk.2, Oil Pump, Oil Refinery
Equipment: Xeno Basher, Jetpack, Gas Mask
Tweaked the Rebar Gun damage
Increased the duration that a Gas Mask Filter lasts
Beacons can now be built in the Manufacturer
Power Shards can no longer be used as fuel
Conveyor belts max incline bumped from 30 to 35 degrees
As you can see, quite a few changes are now available in the massive update, so be sure to download it and check it out as soon as you can.