Overwatch update 1.35.0.1 patch notes buff Reaper and Junkrat
Published , by Brittany Vincent
The latest Overwatch patch notes have arrived, and this time we're running down April 16's update 1.35.0.1, which comes packing plenty of updates for the entire squad, but mostly Reaper and Junkrat.
The biggest changes for the Overwatch update this week are specific to the unlikely duo (can you just see them hanging out?) as well as the debut of Baptiste. There's also a special event and free trial going on right now, so players have a lot to parse if they're regular players looking for some updates. Check out some of the patch's official changes below.
Reaper
Shadow Step
Can now be used in air
Time to exit Shadow Step reduced from 1.0 second to 0.5 of a second
Reaper is now invisible for the entire time it takes to exit Shadow Step
Can now teleport onto surfaces that would usually break, like railings
Blizzard explanation: Shadow Step was originally intended to be purely an out-of-combat mobility tool to traverse the map, since Wraith Form was already a great tool for disengaging. However, this made Shadow Step very situational, so we're increasing its flexibility to make it a bit better, less niche ability. This will enable Reaper to use Shadow Step in more offensive situations.
Junkrat
Frag Launcher
Projectile speed increased from 20 to 25
Grenades now bounce less but explode sooner
Blizzard explanation: With this change, we're looking to slightly increase the range at which Junkrat can land direct hits. The speed of his bombs has increased, but we turned it so this wouldn't affect the arc of his projectile. This means that aiming with it will feel the same. The grenades bounce less and explode sooner, which will allow Junkrat to aim them more deliberately. This will reduce the amount of rolling grenade spam when playing against him.
Symmetra
Teleporter
Railings and other breakable objects no longer block teleporter placement and teleporting.
In addition to these changes, Blizzard introduced a variety of bug fixes.
GENERAL
Fixed a bug that caused the player’s view to become jittery while standing on certain objects
Fixed an issue where the camera would be offset slightly when changing rapidly into third person view
Fixed an issue where players were able to shoot through unintended small gaps on the Ilios, Nepal, and Temple of Anubis maps
Fixed a bug where your view would become level with the horizon after using Symmetra’s Teleporter
HEROES
Ana
Fixed an issue with the steam not rising correctly from Ana’s cup in the Tea Time emote
Fixed a bug where Ana didn’t receive audio or visual cues when a hero she boosted landed a shot
Ashe
Fixed a bug where the Orb of Discord sound effect would play when Bob was affected by Zenyatta’s Orb of Discord
Fixed an issue where Bob wouldn’t consistently stop and damage large objects deployed by heroes, like Junkrat’s RIP-Tire or Orisa’s Supercharger, if he encountered them while running
Baptiste
Fixed a bug where Immortality Field wasn’t immediately destroyed when it is hit by the payload
Bastion
Fixed a bug where Bastion would take damage while in Sentry Mode if it was hit into a wall by Doomfist’s Rocket Punch
Doomfist
Fixed a bug where enemies would not collide with walls while being knocked back by Rocket Punch
Fixed a bug where Seismic Slam wouldn’t break objects that should break
Fixed an issue where Rocket Punch would knock back Orisa even if she was using Fortify
Mei
Fixed a bug where Mei could not be healed by other heroes while using Cryo-Freeze
Mercy
Fixed a bug where Mercy didn’t receive audio or visual cues when a hero she boosted landed a shot
Fixed a bug where Mercy didn’t receive defensive assist credit from healing beams when using Valkyrie
Orisa
Fixed a bug where Orisa would take damage while using Fortify if she was hit into a wall by Doomfist’s Rocket Punch
Reinhardt
Fixed a bug where Reinhardt was unable to raise his shield properly while looking upwards if he had opened his shield while looking downwards
Soldier: 76
Fixed a bug where his Heroic victory pose didn’t loop properly
Symmetra
Fixed a bug where Symmetra would gain ultimate charge when her Sentry Turrets were attacking objects deployed by other heroes (Wrecking Ball’s Minefield, Torbjörn’s Deploy Turret, etc.)
Torbjörn
Fixed a bug where Torbjörn would gain ultimate charge when his Deploy Turret was attacking objects deployed by other heroes (Wrecking Ball’s Minefield, Symmetra’s Sentry Turrets, etc.)
Widowmaker
Fixed a bug where Widowmaker’s rifle goes into her head and shoulders while walking and aiming her scope, when wearing the Biathalon skin
Fixed a bug where dying did not cancel Infra-Sight
MAPS
Black Forest
Fixed a bug where flying heroes could get stuck on trees and wall climbing heroes could get stuck on birds’ nests
Busan
Fixed a bug where flying heroes could get stuck on trees
Fixed a bug on the Sanctuary map where heroes would bounce when standing on the edge of the first capture point
Castillo
Fixed a bug where Reaper could Shadow Step to unintended places
Dorado
Fixed a bug where the spectator camera started at the incorrect position
Horizon Lunar Colony
Fixed a bug where players could get stuck on top of a worktable
King’s Row
Fixed a bug where Junkrat’s RIP-Tire could get stuck in the grates on the ground in King’s Row
Oasis
Fixed a bug on the University map where a hero that touches the enemy team’s spawn room doors will take significant damage
Numbani
Fixed a bug where D.Va would get stuck behind a desk when using Call Mech
Fixed a bug where ivy on walls was preventing certain abilities from impacting enemies, like Winston’s Tesla Cannon and Doomfist’s Meteor Strike
Rialto
Fixed a bug where players killed on a specific bridge would fall through the bridge
Fixed an issue where players could become stuck between a dolly, the wall, and a counter
Watchpoint: Gibraltar
Fixed a bug where Wrecking Ball would get stuck on ventilation ducts
That's about it for this week. Be sure to check out the official patch notes via Blizzard's Overwatch site and let us know how the brand new event is treating you!